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Shukutaihou

Oct. 01, 2011

Under rating threshold (show) I like the implications this could have on gameplay in the Protector world. Great job.

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(4)

ZoeytheDemon

Oct. 01, 2011

Under rating threshold (show) i have an "undefined" pumpkin in my achievements... what the hell? i have no idea what i did to get it!

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(0)

tugamix666

Oct. 01, 2011

Under rating threshold (show) i think the pike and the warhammer images for the achievements are switched... well im actualy sure they are switched

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(4)

Danruk

Oct. 01, 2011

Under rating threshold (show)

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(-4)

TheBigDawgJ

Oct. 01, 2011

Under rating threshold (show) Either give us a hard five minute limit, OR a movement limit. Not both.

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(3)

Nchanhk

Oct. 01, 2011

Under rating threshold (show) This game discourages player to kill monsters because there are no marks for killing monsters and the more monsters you encounter, the lower marks you will get. You will cost your hit points and potions through killing them. So.... level is not important, you just need to collect treasuressssssssssssssssssssssssssssssssssssssssss.

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(2)

EternalRagnarok

Oct. 01, 2011

Under rating threshold (show) very nice, simple enough to understand it it 5 seconds, entertaining( or addictive?) enough to keep playing for hours

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(1)

jonas669

Oct. 01, 2011

Under rating threshold (show) i like this game becouse it is turn based and it is not so hard and if u have the best shield it is really easy.

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(0)

Air_neko

Oct. 01, 2011

Under rating threshold (show) 'now I am harder' Sounds kinky :o

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(0)

sirmaiden

Oct. 01, 2011

Under rating threshold (show) When we kill a monster, it could be great if we WIN turns instead of loosing them.

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(13)

hrs111111

Oct. 01, 2011

Under rating threshold (show) Not enough turns to find the monster!!!

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(3)

Naygen

Oct. 01, 2011

Under rating threshold (show) Ok, so right now it's an average game, but the room for improvement is neverending. As suggested, implement a freeplay mode, and give the achievements a purpose, just like suggested. Give the game some more variety, as in using different tiles and such. Also, this game lacks something very important. I don't know what it is, but it's something that a lot of great games here have. I would also like to know what tools you used to create the game. Good luck in the future!4\5.

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(7)

BaronRivendare

Oct. 01, 2011

Under rating threshold (show) Looked into it, anyone having problems with the keys sticking on kongregate it's most likely due to security settings on your browser. The game works fine for me now. You either have to turn off protected mode, or likely the better option is to add kongregate to your trusted sites.

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(0)

the_Katamari

Oct. 01, 2011

Under rating threshold (show) FINALLY!!! Undefined made fights and fight animations go fast.^^

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(666)

fruitisnot

Oct. 01, 2011

Under rating threshold (show) How awesome is it that we decorate our castle with achievements? So awesome.

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(1)

PestilentWarrior

Oct. 01, 2011

Under rating threshold (show) I would also like to note that the Pike and Warhammer are named wrongly.

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(1)

PestilentWarrior

Oct. 01, 2011

Under rating threshold (show) I wasn't sure whether the hit rate was ok or not. But when I face a lvl 5 wolf and have a 7 shield, 6 sword, had 3 strengthening potions and have 11 health potions, and LOSE, I feel that you HAVE to increase it, or at least add something to make it more likely. Higher levels are just too draining

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(4)

Kevinater

Oct. 01, 2011

Under rating threshold (show) the very upper right tile of the board is the wrong tile. Go and see :)

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(4)

BaronRivendare

Oct. 01, 2011

Under rating threshold (show) Have the same problem with this game as I have with a number oif flash games. I'm not sure why but the keys tend to stick when pressed, making the game rather unplayable.... which is sad, it looked like fun.

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(1)

bloodyfish

Oct. 01, 2011

Under rating threshold (show) Has anybody seen any green dragons?

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(0)

02tunemag

Oct. 01, 2011

Under rating threshold (show) Upgrades to health should carry over (maybe level, too?)

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(0)

Buldinn

Oct. 01, 2011

Under rating threshold (show) Nees achievements... gets old quick.

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(-2)

Tullymyster

Sep. 30, 2011

Under rating threshold (show) It would be nice to be able to hit more often.. Even with the best sword and armor I get my butt kicked...

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(1)

GAMEDGIRL

Sep. 30, 2011

Under rating threshold (show) This is a great game but dammit! i keep walking in one direction on its own! I keep running into enemies that are impossible to beat cuz im not strong enough yet. I call it sticking directional butttons...

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(2)

Dayvit78

Sep. 30, 2011

Under rating threshold (show)

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(-6)

mevtwo22

Sep. 30, 2011

Under rating threshold (show) Sry for a 4/5 but this game needs some kind of radar to find your quest. I was like yay I got a lvl6 shield and sword,13 heal potions and now to kill the green dragon. I kill it, but later i find out that it were a wrong dragon.... FAIL. Seriusly give us a chance to find the quest.

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(3)

Widdermal

Sep. 30, 2011

Under rating threshold (show) I like the game, especially the achievement room ^^

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(0)

xandramas

Sep. 30, 2011

Under rating threshold (show) Entertaining but it needs classes or something

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(-2)

AimzICR

Sep. 30, 2011

Under rating threshold (show) I'm having a little trouble with directions... every now and then, the keys get sticky, and my hero goesd hurtling off in one direction (or even diagonally) and there's nothing I can do to stop him...

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(2)

bloodyfish

Sep. 30, 2011

Under rating threshold (show) I think the pike and warhammer got mixed up. Anyway, it's fun for killing time, but there's really no progress, just repetition. I love the achievement screen though, much more interesting than filling a list.

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(1)

L0lmaster

Sep. 30, 2011

Under rating threshold (show) i Love the game i wish there was a level system though so that fighting monsters was useful instead of just walking past. Also can you increase the hit rates becuase i find that im constantly missing on mobs and using all my hp pots :C

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(-1)

xyroclast

Sep. 30, 2011

Under rating threshold (show) Too short / simple, but I'd LOVE to see an expanded version (A full adventure done like this would be awesome). I also really like your new art style (Much better than the vectored style) 5/5

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(1)

petesahooligan

Sep. 30, 2011

Under rating threshold (show) Super fun, fast gameplay. I really enjoy the light pace and simple approach to grinding. As others have said, if the game had a more persistent structure where you actually explored and the items were more meaningful, this game would be off the charts. Very nice so far.

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(5)

truefire

Sep. 30, 2011

Under rating threshold (show) As comments have said, a bit more depth (upgrades, etc) would be cool. But please, please do not overdo it! A solid system to provide cross-game continuity and motivation to keep on playing is what this game needs. Not many complex systems that will involve a lot of micromanaging and keeping track of. This has been, in my opinion, the greatest downfall of all of your games since Protector 3. Just one or two mechanics that allow a sense of progress between games is all it needs.

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(10)

Solistus

Sep. 30, 2011

Under rating threshold (show) I love the core gameplay mechanics and would love to see you expand on it in a larger game project. Keep the mechanics fairly simple and streamlined, add things like upgrades, a campaign, etc., and put a lot of focus on keeping the user interface and gameplay experience polished and straightforward. You have a tendency to produce impressively complex game mechanics, then wind up with a somewhat crowded/unintuitive UI. I think scaling back mechanical complexity, focusing on the end-user experience for a bit, then start building on more of that complexity. Your previous titles are already some of my favorite Flash games, but I think with a little polish they could be some of my favorite *games*, period.

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(12)

GD_FierceDeity1

Sep. 30, 2011

Under rating threshold (show) @shiranaiJittai - Thats Half-Minute Hero and yes it is a rip from that but i must say its nicely done and its a nice 5 star'ed game

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(1)

Xenod

Sep. 30, 2011

Under rating threshold (show)

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(-7)

ShiranaiJittai

Sep. 30, 2011

Under rating threshold (show)

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(-4)

buzzarella

Sep. 30, 2011

Under rating threshold (show) Fun game for something put together quickly. Hope you decide to expand & improve. I'll prob'ly play some more, now that I've kinda figured out what's going on. Really like the achievement room!

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(4)

picten

Sep. 30, 2011

Under rating threshold (show) in first boss fight dies with boss hp remaining half of heart *insert uber amount of FUUUUUUUUUU here*

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(0)

Hypnoticspace

Sep. 30, 2011

Under rating threshold (show)

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(-6)

Hypnoticspace

Sep. 30, 2011

Under rating threshold (show) okay...I'm looking at the highscores and theres a guy with 111,121 potions found. YOU CAN'T EVEN TAKE THAT MANY TURNS TO FIND THAT MUCH.

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(0)

DiscOH

Sep. 30, 2011

Under rating threshold (show)

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(-6)

Pundu

Sep. 30, 2011

Under rating threshold (show) This game is really addictive. 5mins just turns into hours. I understand the constraints of the turn limit to limit game time and all but would really appreciate a radar of sorts to locate your quest objective. Maybe for part 2 if you're going to make it. and also love the achievements screen. A big relief from the usual lines of text or boxes. At least here you can see the hall changing.

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(12)

Anarchotic

Sep. 30, 2011

Under rating threshold (show) Yay! Now I'm harder! -- Yellow potion = extenze???

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(1)

flamewolf33

Sep. 30, 2011

Under rating threshold (show) GET RID OF THE F*CKING TIME LIMIT!!!!!! I have yet to even FIND the things i need to kill in the time limit much less be able to kill them. And add a minimap, the only way i can navigate is just do rows up and down or side to side to make sure i havent already been somewhere. This game has great potential, but needs work.

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(1)

Overnuke

Sep. 30, 2011

Under rating threshold (show) This might be a half-minute hero rip-off

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(-2)

Kalrakh

Sep. 30, 2011

Under rating threshold (show) Would be nice, if new achievements get highlighted with a little glow, so you don't have to search them all. And of course some turn out for the achievements would be nice.

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(4)

Hypnoticspace

Sep. 30, 2011

Under rating threshold (show) Maybe when you defeat a boss. I think it's necessary for it to grant turns.

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(0)

knives254

Sep. 30, 2011

Under rating threshold (show) There's an error in the achevements room, you labled the warhammer as a pike and the pike as the warhammer.

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(0)

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