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A mini-map for the nearest shop/s is a good idea... perhaps also the option to buy a bigger storage pack to carry more?
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Who would bury a bunch of fake artifacts 100 feet underground. I'm beginning to think that these shop owners aren't exactly "Disposing" my "worthless intimation"
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It's a nifty idea, but eventually you just end up strip mining without end. I would suggest making the walls that you build unpassable. This would require a bit more planning especially at the beginning of the game.
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How about another option in the inventory menu for "just drop" so the item is left where I was standing and will be picked up the next time I stand there. That'd let me hoard a bunch of gold and gems in a special section of the mine.
Currently not possible, sorry. Will add storage at some point. Some special storage room you can build in the mine maybe ... Sorry, but atm technically not possible.
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I love the updates! I watch alot a tv shows while on the computer and I enjoy games like this one that do ont require too much consentration. Keep it up!
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same game is abit odd, for one thing. If ya reload it you are placed back at first shop, while there are several of the same locations scattered throughout the entire region. Work in progress ehh? well ill be back to check in and provide opinions on progress. As of now, N/A ranking
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If your planning on doing elevators or carts, instead of buying it at a little store, why not traders come along with a recipe to build it, Items to build it etc etc?
Btw, I agree with illucoran, Mobs, Magma, Why not underwater lakes?
Why not, depending on the weather, it affects how you play?
Dou you want an autopilot so you can just watch the game play itself? ^^ Sorry, seriously though, I *have* been thinking about transportation but only if you really earn it and work hard - very - hard for the money to buy an elevator or cart.. They'll be expensive. ;)
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The only artifact actually worth anything is the first one you find then the rest are worthless. this need re-balancing
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Has a lot of potential but at this stage its barely a 2. First you need a menu where you can mute or reset in case you get stuck. Also the game is very unbalanced, I've been playing for more than 20 minutes and barely have money to buy wood, not even talking about buying a pickaxe to dig deeper. At this point the game is VERY repetitive (which can be fine) and you dont feel any sense of accomplishment. Also speeding up the game would be fine, as you dig deeper or further, the amount of walking increases, so I do 1 minute of digging and 2 minutes of walking, very annoying. Fix/add those things and this came could be a 4.
Hey, I made the lower levels quicker by increasing rates of coal and iron. Also i added 7(!) more shops along the surface to avoid walking too much. Hope that helps. Thank you for your comments! I will add more features once I find the time. ^^
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I am a dwarf and i'm digging a hole! diggy diggy hole! i'm digging a hole!
gotta love simon (aka Honeydew) from Yogcast
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Since this game looks king of like motherload you can consider adding artifacts which are rare but cost more. Make them foundable anywhere because to save for a first pick axe you have to play for at least an hour.
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Level limitations arbitrarily added to artificially extend the game. I've already made enough money for the iron pickaxe 3 times over, and have almost 1,000 wood, and I'm still only level 4. Grinding is all well and good, but this is unbalanced and pointless extention.
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I love it! Not only kept playing because there are no more goals to achieve. Just desire to be at the top of the score!
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well i got the mithril pick axe unlocked... glad i couldnt buy it till lvl 23.... stupid frickin unlucky plots of anything valuable
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As the top score is in the billions I would guess that your protection from manipulation isn't working quite as planned ;)
It's "César-Auguste-Jean-Guillaume-Hubert Franck - Sonata for Cello and Piano - IV. Allegretto poco mosso" performed by Paul Pitman, in the public domain ^^ As Paul Pitman is a piano player, I suppose he played the piano. He is listed as performer on musopen, they don't say who played the cello.
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good game, but starts to get a bit unresponsive after a while. I found myself having to hold down the spacebar in order to sell my crap
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yogscast im a map man and im digging a HOLE....................DIG DIGGY HOLE I LIKE MINECRAFT...........................IM DIGGING A HOLE YAHHHHHHHHHHHHHH..................................................................................
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This has to be the most boring game I've played in a while. It actually got more dull as I got the better pickaxe. Maybe level 6 shouldn't be the first requirement. I had the gold for it before I hit level two on two different tries due to luck. Music isn't bad, just not fitting. Try adding an animation for the dwarf too.
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Went to far left, avatar disappeared, screen switched to the right side, and no longer able to use controls, too buggy to be played at this point