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Since people are down rating my comment, it must be a glitch. That, or they are WebCypher fanatics/disciples who refuse to let anyone see a comment that could be considered to be negative.
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Ultimately, I feel that the first one was better. Not only did it have different layouts and a menu to select places from, but was nowhere near as glitchy. My fish FLEW BEYOND the background and onto the rocks, then bounced BACK up beyond the sky and into the place I jumped from. And let's not get started on "hopping" between islands...
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Every other time I try to play a stage, I find it /empty/ of all boats and people and sharks. There's fish... but not much. This is very annoying.
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Like everybody has said, just too many bugs and the stupid control scheme from the original is still part of the problem. The slow mo above water doesn't help.
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Destroy the seadoo and eat 10 fish....yeah I'd love to but there isn't a seadoo to be seen! :(
Plus your 'tip' pics don't match the tip shown. Plus the land masses kind of suck, how can boats and crocs swim through them but me fishy hits em. :( It's fun eating people and all but kind of glitchy and gets old fast. Next time: different levels, varying amounts of landmass, FLYING pirahnas, like in that movie whats-it-called!
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I'm really sorry, this game has to many bugs! My seeds are continuesly on land, it's very annoying if you get out of water (per accident) with the result which makes your piranha goes very slow. And as novocode said, there are some other bugs needs to be fixed. The concept is great, but overall a bad execution.
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i had the max of 21 seeds, and the alligator killed me. after 5 seconds, the aligator had eaten all 21 off my seeds after i was dead.... really? why cant it b you go to menu instantly after death?
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Yeah... I can see where people are saying that this version has quite a few bugs to it. Saying watch out for sharks when the only thing that appears is an alligator. No sounds of when a boat is nearby, which would help out if we need to take care of divers AND boats. And then there is the kill the alligator mission. I succeed in killing the alligator, as I received the announcement. However, when I swim past the "dead" alligator, it still eats my lead fish. Now I can't seem to see anymore missions after continuing. The first "Feed Us" was pretty good, but it looks like you did too much of a rush job or was just plain lazy for this second installment. Good luck in correcting the bugs.
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Not liking the fact that I have no control whatsoever once I'm out of the water. And no matter what if I hit land I bounce off, under or over water. The game has a good concept, but the whole deal with the land and air is just annoying. Maybe if the land mass wasn't so big...
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My primarily complaint about the first game was how slow it got with multiple people/fish on the screen, and your piranha getting stunned whenever he flew out of the water or hit land. It always felt as if the game was lagging or locking up. Sadly, that's still in the game
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Hmm the game feels rushed... the upgrades are the same of first game....
Boring 2/5.
I wish it was a longer game with MORE upgrades and stuff.
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I like the concept but a poor control scheme plus a multitude of bugs makes it so that your game really isn't worth the trouble of playing it. Of course, I'm not entirely sure that this is seen as an issue give the number of links to your website on the main menu alone, giving me the impression the game is just here to generate traffic and ad revenue
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I was trying my hardest to get a school of fish that kept popping in-and-out from land I myself could not enter, when an alligator (alligator, not a shark, alligator -- huge difference) instantaneously comes out from behind said land-I-can't-breach and eats me. I had absolutely no chance to react whatsoever. Just as buggy as the last installment -- that's just poor.
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Great game and it will be a 5/5 easily...with some polish, bugfixes, and needed features. This feels a lot like playing a beta version. No offense intended.