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The game is epic, but the last level is dull - it just is 30 seconds of shooting followed by 2 min of waiting for shields to recharge
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no matter how many times I play this I experiance the same problem, prometheus wont follow and then I cant beat the game.
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heres a tip for the big star base, have in in range of your scanner, but far enough away it cant shoot you, then just fire, and dont bother with the havoc [CRAPD] system, useless, shields main weapon fire rate/regen are the better choices
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There should be something to bring up the current objectives. I played last Friday, and now I forget what I'm supposed to do.
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I cant did the final boss.... I have best armour, best reactor ,best cannon, rocket launcher, coolant unilities and still cant do it... I can defeat 3-4 pieces of it but after then I ran out of armor. Somehow It always kills me... I kill the enemies at the edge planets and only pick rockets... I keep the armour for later when I need re-stock. I charge carefully and try to keep my shield as high as I can... I dodge as many shots as avaliable while keep fireing to the enemy.... Anyway I hope this game will have a much larger version! 5/5 !
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The last mission is insanely stupid. Not only is it close to impossible, but it is unrealistic (for a space game) in the way that you alone, in your tiny PoS fighter, can blow up a giant starbase (which is technically about 10 enemies) that can shoot continuous streams of fire and missiles. Oh, and you blow it up with cruisers, frigates, and an infinite number of fighters and drones blasting away at you.
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I've done some experiments with that bug (can't leave starbase), and it appears to only occur after combat in another star system (not Alpha Draconis). With auto-save off, I went to the next star system (Beta Draconis), did nothing there, returned to base, and I could leave just fine. Went to that same system, got into combat, returned to base, and then the bug occured.
Hope this helps with debugging. I love the game.
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Checking autosave to 'on' seems to stop the can't-leave-starbase bug, but you have to do it again each time you leave starbase. So, if you've already got it on (rom checking it the previous level) you have to quickly choose 'quit' at the start of the level, then you can go to options, uncheck it, and restart the level with it unchecked, so that you can check it and fix the bug for that level. Did that make any sense?
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Yeah... Inventory glitch is really annoying. I don't feel like investing any time to something I may have to repeat for such a stupid reason. I really enjoyed playing it until that happened to me.
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found an annoying glitch when you return to the main starbase in the first area after having gone through the first wormhole you cant leave it
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If the game keeps freezing when you try to exit base like it did for me 10 times, after you do the mission with the missle launcher just go into a warp hole like delta draconus and then go to base. It should stop freezing. By the way I shut off all sound from the game as well.
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The tank controls make moving pointless, and prioritize armor and rate of fire upgrades. Other than that it could be enjoyable... just not my cup of tea.
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4 stars for this nice work. Will be 5 if A star map, longer story, moarrr items(of course), different(preferably bigger, badder) ships. Other than Kudos!
Ps: Game finished when i finally got my missile fabricator... T.T ...