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The game is too simple. The only reason you lose is because magic armour is immune to all damage apart from the yellow towers. The game expects you to grind to upgrade your starting money enough to start with magic towers.
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@karamkudzu - I wouldn't rule out someone viewing pRoN while your not playing and clearing the browser history. This can in some cases clear your game progress.
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ok twice i have played and twice it has wiped my progress. fix this! very good concept and addictive game. but losing my progress after hours of play is pissing me off!
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ok.... just checked again, and it seems to be going back and forth between 7 poison dmg, and 24. This is obviously a glitch.... just not the one i thought it was...?
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found a problem with the poison tower. When u level it up to max, instead of having the poison dmg go up to 25 as its listed, it goes DOWN.... to seven, making it much weaker, then its weaker versions.
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Another thing is about the overpowerness of the Triple-Attack tower. It deals great damage for a relatively cheap tower. Paying 350 "cash" already makes it overpowering but it also has the chance to deal 3x damage? If it wasn't so boring to play with it I would say it is "awesome!", which i first thought in the beggining until it turns out to be one of the boring factors of the game.
Adding it all up, it is a really good ame and i am happy that i have found it. I would love to see some more of it, with more options of towers, levels, enemies types, the graphics do not bother me at all since i have a 4 years old computer, but it would not make it less enjoyable if they were better. New maps with a bit more of a twist, such as making "boss" waves if it would make sense, the ability to chose what the towers were to target and perhaps something to read along or a story, not really nescessary considering the gender of the game, but since it has a few RPG elements it would not be bad at all.
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my best strategy is get water to level 20, money to level 10, then spend 85% of the remaining points on splash and 15% on air.
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like the game overall - achievements to improve stats is nice. likes ht ease of play, simple graphics and variety of creeps and towers. allowing to farm lower levels to get past higher levels is ok (gives a chance to those not as skilled) and may be necessary for this version. however, the problem is the triple tower. it's such a good buy, especially at the last 2 upgrades as to render all other towers completely irrelevant. the damage/$ for that tower is ridiculous. sure, you have to beat a few levels early on without them due to high initial cost, and you have to get some of the achievement bonuses to increase stats, but those are fun things to do anyway. but once you've gotten that out of the way, the rest of the game seems to be - set all bonus to triple, only place triple, repeat. not so much fun now. hope it gets badges though.
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I think it is a simple version of flash circle td.
That is also a great game but it takes to much space on my computer ( old)
perhaps you can check that out?
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have only played this properly for one sesion but have alraeady found 2 major things wrong with it. no pause and no save, im doing well but have to go now so ill never know if i did it or not
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Mattie91919, this type of TD has been around since at least hell TD from warcraft 3, which was around way before sc2. Not sure if someone did it earlier than that in starcraft, but probably.
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Im jsut going to say it. not my fave TD on here def wont play this again. but i like where ur goin with the no health thing.
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Found a bug: I played one game at a friends house and when I got back home I had all HIS info - top level top score etc. He was about twice as far along as I was. My info is gone for good, it seems :(
Also I got the achievement for winning 100 games... but I never got the one for winning 50 games!
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do not even use splash towers...fully upgraded slow towers are enough, since they have spalsh as well, and with leveling them splash grow as well. so only slow tower and air tower...that`s enough...
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also, the achievements don't seem to be worth upgrade points, which makes me sad :( make them give points too? I thought that was the point in trying to complete them.
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Hey peoplez...This is a rip-off of a map in Warcraft 3 called Green Circle TD. Green circle TD was onee games. This is a bad duplicate and really isn't as close to the right things. Please research it a bit more. I bet that if you tried a BIT harder, that this game would be one of the most popular games on Kongregate. Much potential, but not much in it right now. Please get it right =.=#
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if you want badges on this game, first you + this comment so everyone can see it and then you go rate the game 4/5 or 5/5, only games with a score higher than 4.00 has a chance to get badges :)
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well the canon tower has better dmg ... but I agree for the slow tower I never use it same with the splash tower. I tried them once but .... for me they are waste of money
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So.. difficulty rating: normal creeps - 1, fast normal creeps - 1, hard creeps 2, flying creeps 4, magic creeps 10. That's about it. Does the cannon tower or slow tower even have reasons to exist?
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score is the overall points you've earned.
highest level won is the highest level you won :) can't explain it any other way :)