Under rating threshold (hideshow)
It's an interesting game to say the least. However, I found it frustrating having to deal with so many different things at the SAME time. Firstly, you have to dodge the ghouls that are trying to kill you. Then you have to dodge the shurikens they throw at you. Then you have to collect the rings. At the same time you have to shoot the ghouls. Throw all of those together and then being made to finish ALL three tasks in one sitting is just a little too much. It's fun for the first 10 rounds or so and then it just gets really frustrating when there are just so many expectations of the player. I'd say lower the bar a little and then build up these expectations as the game progresses and not from level 1 itself.
Under rating threshold (hideshow)
@Octogone use turrets, if they miss I don't think it counts against you, also it means up to day three, so after day two if you haven't missed you should get it
Under rating threshold (hideshow)
the bullets are way to slow, I fall faster then the bullets fly so I can't shoot those under me before I land on them
Under rating threshold (hideshow)
Armour Games, you never seem to disappoint me. Whether it be Elephants, or a Ballon in a Wasteland, all your games are outstanding.
Under rating threshold (hideshow)
I don't feel like some of the gun upgrades are meaningful upgrades. Sure, they might do more damage overall, but the aiming for the shotgun and the grenade launcher change the game more than they contribute.
Under rating threshold (hideshow)
Love how the enemy's explode into black smoke by level 10 your screen is just filled with smoke ha. but it get hard to see.
Under rating threshold (hideshow)
It's a really fun game and I like how the tasks and upgrades work. My only qualm is that the projectiles are black, and when you get the gun that explodes everywhere, it's almost impossible to see where the enemy is shooting.
Under rating threshold (hideshow)
Not a bad game, yes i admit it needs a bit of tweaking, and i dont particularly care for the fact that i have to start over alot, like when the task is level 1 15 rings, well im on level 8 and have alot of turrets and the big guns, i wish i could do the other ones first, but all in all i liked it, 5/5
Under rating threshold (hideshow)
On day one get 3 rings and 14 kills then repeatedly jump over the last enemy until you get your windfall timed task finished.
Under rating threshold (hideshow)
You have "tasks" to do. Allow people to achieve these before they're listed. I've done several of these, but I'm forced to start over to achieve them.
Under rating threshold (hideshow)
It has promise, but I don't want to have to keep restarting from day one to complete the goals. I also want to be able to see the projectiles, so maybe a trichrome pallet. The screen is a bit too small/sprites too large, it's hard to maneuver around the enemies without getting hit. Also, the amount of money/cost of things are a bit off balance, since the turrets don't do much and rise in cost quickly.
Under rating threshold (hideshow)
Crappy game. It doesn't move on Chrome and the keys stick on Explorer. Although I think that it would be a good game if it would actually play. I suppose I shouldn't rate it or anything since I haven't actually been able to play it.
Under rating threshold (hideshow)
So, I need to do exactly the three listed tasks to progress... and most of the same tasks are achievements at the same time? Why the hell do you even need achievements with such a system? And the tasks themselves don't track data retroactively, meaning I had to restart to get something done - which I already managed three times up to that point. Honestly, it gets boring and irritating quickly.
Under rating threshold (hideshow)
There is this wonderful invention called color: USE IT! Making every single game element black is the mark of a lazy artist. This game might actually be good if you were anything resembling a decent human being.
Under rating threshold (hideshow)
I found a bug: After you die and it shows you which tasks are done and which aren't, you can just press E, and the shop will open in the background. If click E again, the round will continue from where you died, meaning that you could pick off from where you died (even though an extra attempt will be added to the count everytime you die.)
Under rating threshold (hideshow)
Turrets should be a different color. I'm having a hard time trying to get Windfall 30 seconds because i'm thinking some of my bullets are from enemies.
Under rating threshold (hideshow)
Space being gun upgrade makes going to level 4 with the pistol almost impossible. Sometimes (which is always) I accidentally press space. Please reconsider your decision to use space as gun upgrade.
Under rating threshold (hideshow)
Good music, minimal and cute artwork, fun gameplay. 5/5, Yes I agree with others on the need to change the enemy shurikens from black to maybe white or something easier to see. I did however finish the game very quickly; I was expecting for the difficulty to scalate at some point but, never did. Pro-tip, stay with the Machine gun (5th upgrade I think), the one after, the Laserbeam sucks; instead, just put all the attacking turrents you can. Finished the game quickly with that strategy.
Under rating threshold (hideshow)
"First three levels no missing." Do you mean first three days? This one seems a little insane regardless. You'd have to use your pistol exclusively, and only when enemies are right on top of you.
Under rating threshold (hideshow)
I'm not sure what you mean by 'finish first 3 levels no missing'. I did it without being hit, but that didn't work. Am I supposed to not miss a single shot in 3 levels? If so, I don't even want to TRY doing it!
Under rating threshold (hideshow)
Would be nice if you made enemy projectiles not black. You can't really see them among all of your bullets/explosion.
Under rating threshold (hideshow)
Pretty good game. One criticism I have though is that the leveling system needs work. There should be a way to progress through the different tasks fluidly instead of having to wait until all three are accomplished. Otherwise, it was pretty fun.
Under rating threshold (hideshow)
Umm - was fine until I hit the "Windfall 30 seconds" goal. Not sure what planet you have to be from, but even with rushing straight the hell for every ring, even disregarding my own safety to get to them ASAP the best I ever got to was about 14 seconds. Either I'm mentally retarded and missing something, or that's just not even a remotely sane goal. The fuh?
Once you get three rings without being hit you enter windfall mode. If you get hit you lose it. Try getting 3 rings and then doing whatever you can to kill enemies and not get hit to get that achievement.