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Why not putting a slow-motion and a rewind feature in it - for people like me, who have allready smashed their keyboard on the ground after not reaching the green button in 33 for the 100.000th time...
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Wow, horrible movement. Little pressing makes him move so slow, and more pressing makes him move TOO fast. hard and unfunny timing
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Can i have question for you developer ? Will it remove my saves when badges will be added ? Because im sure itll get badges, its really great game. If you can, please leave shout on my profile... I dont want to play it 2 times because getting some coins is really hard and took my a lot of time. Will be appreciated !
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Obviously a lot of commenters here have never played any of Matt's other games... This is really not difficult compared to some others he has made.
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I wouldn't say harder than original megaman (since you have to shoot and be shot at in those games), but this game surely pushes me to the limit even without talking about the bird challenges.
Which are fun to tackle, btw.
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Fun weird little character, nice pixel graphics, but in the end I have to agree with all the people saying the controls are too loose. I'll come back if it gets badges, but it's not fun enough to play for that alone.
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I agree with Fangsteel, controls are horribly unresponsive. Also, when you die the sequence to respawn is frustratingly long. Also I dislike movement of the actual playing field. 2/5
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Great Idea, had it all to be a great game. But the controls got the bad side of the game. It wouldn't be half as hard if the controls were responsive. Sadly, 3/5.