Under rating threshold (hideshow)
Great game. Needs a pause key, and the ability to remove or sell back upgrades. Flamethrower unit is more annoying than useful.
Under rating threshold (hideshow)
Like it alot, needs some tweaking though, many has already said it; more upgrades, and the mouse-steering is a bit off, it tends move diagonal instead straight, but that is perhaps because the line of direction is from the middle or feet of the character and you tend to look at its head when steering, there for the character doesn't seem to move the way you intended.
Under rating threshold (hideshow)
Mouse is best, you can slow, stand still, move very little, sudden turnarounds, high speed. lvls 15 and up is hell like some japanese shmup game.
Under rating threshold (hideshow)
A really fun game.......Sadly I had a really hard time avoiding enemy fire, and that's not even taking into account my allies getting hit. Maybe it was because of the super small view or the fast bullet speed. But I think it is because the camera (and the ground map) jerks dramatically when you change direction. The inability to dodge bullets made me camp with snipers too often and altogether avoid moving fast or far away.... Again: good stuff. I especially love my minigun guys.
Under rating threshold (hideshow)
A rather quirky game actually. It kind of reminds me of Cannon Fodder. I think adding obstacles to the playing fields might make things more challenging, as would a variety of settings. In addition, a story/mission mode with objectives might be cool also.
As it stands, though, it's a really neat and fun game to play. I couldn't stop playing for awhile. Great game.
Under rating threshold (hideshow)
Not sure if it has to do with me being on a mac or not but the keyboard control refuses to work for me so I'm stuck with mouse. God I hate Macs
Under rating threshold (hideshow)
The problem is that I'm afraid to buy or approach any soldiers besides the minigunner. At the very least, make the more powerful soldiers move closer. It would also help if buying more allies meant they spawn in addition to the others, rather than instead. Either that or just force us to buy the earlier ones before the later ones.
Under rating threshold (hideshow)
I like the idea that the commander becomes stronger the bigger the snake is. Way to reinvent one of the first games ever made for the PC into something completely amazing! The art is kind of um, "borrowed" from nerdduke but it's still a great game.
Under rating threshold (hideshow)
With all the above comments I would like to emphasize how tough the control is. Even though that laser guide goes in all directions, your character only moves in 8, which makes this game very difficult for no reason
Under rating threshold (hideshow)
It should gives air-strike every 10 combos instead of only at 10 combos. It's kinda difficult when you have to wait for your combo to reset in order to get more air-strike.
Under rating threshold (hideshow)
This would be awesome in multiplayer, more players and no bad guys, everyone fights and the soldiers spawn and are taken by anyone next to them! Rate this comment up if you think this is a good idea!
Under rating threshold (hideshow)
i can't seem to actually play this game. i hit play and it takes me to badges and upgrades, but not to the actual game?
Under rating threshold (hideshow)
good job for what i assume is your first game however several items need to be addressed, first off the whole upgrading system is off, i would like to see more upgrades for more people, what i suggest is have three upgrade trees or screens or whatever; the commander, the soldiers, and the pick-ups, the soldiers need to be able to have more healthr, the commander needs more power, and their needs to be powerups like invincibility, x2 cash, power up, ect. another thing is that i would suggest a slider to space out your squad, i would run around dodging bullets masterfully but my uber long chain was shot down immediately, also increase polish and movement as other people have mentioned, great first, hope you make a better sequel
Under rating threshold (hideshow)
If you continue to expand the game, maybe think about a story mode within a city with objectives like rescuing, etc. with the same gameplay. I don't like the flamethrower guys very much, maybe make it where their spray destroys enemy bullets.
Under rating threshold (hideshow)
Really good game, a couple of upgrades that could be added in (most of which are already mentioned). My main one would be a decrease on soldier spawn time. This would increase survivability, since they are your only source of healing and main source of attack. Maybe one second per rank.
Under rating threshold (hideshow)
Great game, as suggested before by other people, it would be great if we could buy another or upgrade the commander's gun OR add some power-ups in the battefield like Metal Slug or something like that
Under rating threshold (hideshow)
It's a good game, but that it. 4/5. ( More upgrade, being able to change commander weapon, more ennemy type, and maybe a boss every 5 waves? Maybe. But for now, only 4/5 )
Under rating threshold (hideshow)
weapons are really strong as it is .. no need for upgrades on those < .. i mean i survived several waves without even moving because my 2 snipers picked everything from the edges of the map.
Under rating threshold (hideshow)
when it says that increase soldier distance, it means DECREASE soldier distance. means you have a shorter snake. Hope this helps.
Under rating threshold (hideshow)
*sees a tank*(MLG Boss mod activated)... *runs around it and dodges slow rockets* ...*sees 5 police men from all sides*(fight or flight mod activated) ... *screams like a little girl while running evrywhere*
Under rating threshold (hideshow)
Combining Snake and Bullet-hell genre - and producing a relaxing game ... WTF!
Does get a little boring when all the upgrades are brought but definitly worth a 5 :) And a sequal.
Under rating threshold (hideshow)
Timer for waves or cap to soldiers per level, maybe some tankier guys who can take one one missile or upgrade soldiers (separately or all together). Maybe some other drops and upgrades.
Now it's like boom all my men gone and I'm just waiting running sides of map while enemy pathfinding keeps them in middle so I can stack up with guys and health again to continue.
(...well if I bothered to, I'd do that, but ya >.<)... or die... (well I suppose you could also pick up bunch of snipers at start and stand in middle... or minigunners for more accessible money or something?) though timer and/or cap as mentioned ^^
Other than that I enjoyed the game for that while I played while ^^ (enemy comes from sides and have pathfinding directly towards you and amount just increases... yeah not something to that I personally can bother with much more. Nice bullet hellish stuff is always fun though ^^)
Under rating threshold (hideshow)
sniper is an very useful solider because he can kill enemy outside the screen. DON'T UPGRADE FLAME THROWER because it's useless. when your troops is bigger. the best strategy is LESS MOVE. if there are three or more tank, use the bomb. press '+' if you feel useful