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5/5 great game. My only complaint is that you need to kill all enemies + avoid all bullets for grade A, killing enemies isn't bad but avoiding bullets is impossible for later levels without any form of cheating, the hit box is just too big to efficiently avoid some attacks, let alone bosses taking a while to kill.
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4/5, @ helloxyz, yes i would go this fare saying that it somehow impossible to play without a lagging machine, esp. bosses are way to hard sometimes, but my comp tend to slow down often ;-). everthing else is done very well, just needs a little tweaking on the game speed, just slow down the bullets, so you can reduce number of lives...
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Aside from all the mechanical issues of bullet patterns and controls, I find the dynamics to be disappointing. Nothing is really worth the upgrade except for homing missles. I started to get pissed because every time I moved my mouse outside the screen, my ship froze against the wall. I dunno what the goal was here, but it really just kinda ended up a chaotic mess. 2/5
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I like it better than Pixelvader or Frantic. Having swarms of tiny missiles instead of a few powerful ones is a lot of fun, and I love being able to redistribute the upgrade points and try new abilities. 5/5
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Ehhh. You get an A for effort--I know firsthand that a good deal of work must have gone into the design of the bullet patterns, but there's just a lot wrong with it. You may as well not even have keyboard control, because some of these patterns can't be reasonably avoided with arrow keys (one of the final boss' in particular, and the level 7 boss), and while sure, there's lots of upgrades, outside of the final boss nothing is worth upgrading other than the homing missiles because you're so rarely able to focus fire on them between their movement and their shields. And the nearly-unavoidable homing missiles + danmaku is just a stupid, stupid idea. 3/5, good but could have been better.
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This game is EPIIIIIIIIIIIC!!!!!!!!!! 5/5 and going to favorites!!!! exactly right difficulty for a good bullet hell! And the music is AWESOME!!!!!!!!
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yet another one of these games im not gonna say i dont like it i love it you see game makers pursue this style because its popular its challenging and fun and they give you 10 freakin lives so stop complaining!
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this game is better than frantic. the way i finished is to fully upgrade dumb missles exept for 1 and use it on the energy weapon that speeds up your weapons
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Too hard, if not impossible to dodge all the bullets. Grade A should be if you don't die, not if you don't get hit. Furthermore, the weapons are not really capable of dealing with the bosses in sufficient time. It takes forever to kill the bosses, making it impossible to not get killed a couple of times when the screen gets flooded with bullets.
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AWSOME GAME i was thinking this was a gay game a rip of galiga but when i found u can Zap ships with lightning and hurl 1,000,000 missles at the enemys Faces i fainted (in my mind) then i found u can get a BIG LAZER and just Blast them all 2 crap! i love it as some ppl say 5/5? i like these terms better 10/FREAKIN10!!!
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Feels like after level 7 the line between "hard but fun" and "player vs. controls of the game" has been crossed....am I the only one or do some boss bullet patterns seem practically non-avoidable?
besides that, would've been a fun game..
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Goes betweeen really easy and I can't do it at all. But it was kinda fun anyway. Don't steal music, though. We all know you got the level song from Star Fox SNES.
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Final boss is not hard, he just shoot too much. For me it is impossible not to get hit by the final boss. But i beat the game and the rating will be 3/5. It's not bad, but not good either.
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unavoidable damage is one of my most hated things in any game. Add that to a lack luster upgrade system and a drab feeling game in general. 2/5
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really cool game,it could be fun to put a mode that let you continue to upgrade after you killed the last boss,something like that 4.5/5
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guess it's easy enough to miss getting hit by the boss if the screen is large enough. My screen is 18 inches and actual playing area is 10 inches. Bullet barrages are too close together to dodge. Please excuse the double post.
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I just only upgraded dumb missiles, including the ingame upgrades, except for a single hypershot upgrade. Seems to clear all the enemies easily.
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Perfect plays for the first five levels - no hits and all enemies killed - then comes the boss and it's most certainly imposible to totally avoid bullets. That, and the stolen music from Starfox is such a blatant copyright violation that I have to drop this down a rating. 2/5.
-AHMAD
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finished the game in less then half an hour. Decent graphics and game play. Very good upgrade system. Each combination of upgrades helps in various stages. TIPS : Change different combinations of upgrades for each boss 2 get the best scores. For the last boss upgrade yr 2nd ultimate (forgotten the name n lazy 2 refer back) to lvl3 and up yr dumb missiles wif all yr remaining skills. Dun up any other skills. Overall this game is a 4/5 bcos its 2 short for me lol.
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beat it, but bad game is bad... last boss is literally impossible to dodge half the time. filling the screen with projectiles then giving 10 lives doesn't mean it's balanced