Under rating threshold (hideshow)
nice concept, just too easy, can't wait version 2, nice work ZigZaGame, some building and units kinda useless, need to balance it a little bit. Samurai is too cheap, Sniper don't even have a chance vs Samurai, but have same price.
Under rating threshold (hideshow)
really like the idea of this game.. even the balance seems to be ok. where I see some improvement would be more needed is stability (it crashed for me two times under 10 minutes) and ui handling.
Under rating threshold (hideshow)
good points...but if you consider getting conquered by the enemy....limiting labs does not work out too well....and if we allow prefecture upgrade changes....the game might become too easy....still good points and i will consider it..thanks
Under rating threshold (hideshow)
Awesome game! Only thing I'd change besides a bit of balancing issues is the way you can place soldier and strategy labs even when your fully upgraded. Maybe the ability to remove/change prefecture upgrades would be a good idea.
Under rating threshold (hideshow)
during combat, click on the hold icon...it will change to will.....and you should be able to attack the middle enemy......i can not believe someone has actually played the japanese version! thanks! where is this tutorial? I want to take a look at it too!
Under rating threshold (hideshow)
Combat is odd... Why can I not attack one little dude in the middle row... had like 7 more troops than them and just lost because I couldn't attack one single defender.
Under rating threshold (hideshow)
The objective is to invade all enemy prefectures....also.....after you invade all prefectures....new enemy might come attack you......
Under rating threshold (hideshow)
Good points. While we like how the difficulty changes depending on which prefecture you start with, I can see how the AI needs some tweaking. Thanks for your constructive feedback. We will definitely work on the AI.
Under rating threshold (hideshow)
what is the best way too beat the alein people i used green giant armies but the electric ones easily kill the green gaints
Under rating threshold (hideshow)
what u need to do is to piick the best spot that u can think of and once u done that ur all on ur own.but u need to have a plan like where are u going to attacg first, pick ur upgrade, and have fun. then it'll all be good. 11\5
Under rating threshold (hideshow)
i think that the 6 upgrade of soldiers is: shieldknight(hp and defence of the shieldman and the atack of the knight) and ranged is bazooka(slow fire ,great damage)
and for the plessing upgrade i thinked of skeletionise(turns enemies into skeletions) and uber shield(all ur soldiers defence dobbles)(half damage on them)
Under rating threshold (hideshow)
Amazing game, just a great concept. First win was 32 days. Can you beat it? Green giants are overrated, they're quite slow.
Under rating threshold (hideshow)
Fun game. My chief complaint, actually, is that I can't enjoy it a second time. I lost my first few games quickly while I learned the combat system. Then I played serious, and I was able to grow faster than the computer players and win in 42 days.
If I play through again, I might have to make up some challenges (for example, I wonder if victory is possible without upgraded troops?). Time challenges won't work, because the computers are easier the faster you win; they get stronger as they conquer their neighbors.
Note that each Magnetic Field will produce a Green Giant on turns 15, 30, 45, etc. It doesn't matter if you only build the field on day 14 or 29; you still get your giant as long as the prefecture isn't full.
Under rating threshold (hideshow)
AHH the damn strange organisms are way too hard it takes ages to kill plus youll need 125 troops to takes and you only get a maximum of 25 and only three mysterious islands attacking wave after wave doesnt realy help for me