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Game comments and reviews
Jan. 11, 2010
poor FLaiL rip
Dec. 18, 2009
I'm counting the other shapes as a downside, actually. The large rectangle is the most interesting to play, but also the worst.
Saying the controls aren't intuitive is like playing Triangles and complaining 'you have to do 2 things at once'. GB2 Epic War, children.
didn't find anyone. I probably wouldn't have had time in the absence of a blitz chess option anyway.
Dec. 16, 2009
You need to ban 1x1s from random level
Dec. 07, 2009
The crystals really do add a lot, excellent update
Nov. 26, 2009
great... but more awesome arcade games like falling forever please!
Nov. 24, 2009
maybe not the most original implementation of this but certainly the most charming
Nov. 17, 2009
meh just another shitty club the penguin with with an upgrade system tacked on to appeal to the subteens... but what am I saying, this time you fire to the left, GENREBREAKING99999/5!!!!
Nov. 15, 2009
madison square garden? most is common knowledge globally but you ought to be more considerate of your international audience.
Oct. 28, 2009
really liked it but the 3 colours levels are too easy as you can just deduce the next step with absolute confidence always if progressing sensibly around the puzzle... needs one more thing going on to prevent this to present a challenge.
Oct. 26, 2009
ruined by a general lack of innovative level design and abundance of filler. And the belated attempt to allow for player competition via a timer is ill suited to this kind of game, as it almost always is...
Oct. 19, 2009
too easy and level design was very predictable - rarely had to pause to look at level could just go. Multiple starting points was a promising gimmick but underutilised.
Oct. 14, 2009
decent implementation but far too much handholding, even on the 50x50.
Oct. 11, 2009
so blue blue red yellow = grey?!
there's appears to be almost relation between playing skill and success.
Oct. 05, 2009
not sure if hueg is meme reference or typo?
Difficulty is good imo, with a good framerate things are tense and fun. Level 20 tho... =/
Sep. 30, 2009
rather brutal at times
*** Result *** Floor level: 11 Score: 193400 Trapped dead. *** Equipment *** Weapon:Fist Shield:WoodShield *** Killed monsters *** Slime x 5 Skeleton x 6 Cobra x 10 Kobolt x 7 Thief x 1 Troll x 7 GolemHand x 8 Goblin x 1 Golem x 5 Demon x 3 Hobgoblin x 2 Ghost x 3 Dragon x 2 Pazuzu x 1 Ninja x 1 *** Items had *** DisPoison Unknown[Invisible] Descend Descend Descend Knife Axe Analyze Descend Hammer Descend Teleportation Axe Axe Invisible Potion Axe Axe
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