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phooltk's Comments

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Deep

Play Deep

Sep. 10, 2009

Rating: 0

Pretty but dull, especially if you go for extra cannons right off the bat.

Toss the Turtle

Play Toss the Turtle

Sep. 10, 2009

Rating: 0

5/5 just for the preloader art tbh

Color the Void

Play Color the Void

Sep. 08, 2009

Rating: 0

Nice idea but going for high score is simply too boring.

Enigmata

Play Enigmata

Sep. 08, 2009

Rating: 0

core gameplay is easily among the worst I've ever seen in a game rated over 2.5.

99 Bricks: the Legend of Garry

Play 99 Bricks: the Legend of Garry

Sep. 05, 2009

Rating: 0

As a massive fan of the first one with over a dozen 99 brick towers... this is a terrible attempt to cash in off retards with terrible taste by forcing redundant meta. 2/5

Gravitee 2

Play Gravitee 2

Aug. 23, 2009

Rating: 0

This is VERY close to a perfect orbit======= ||R|||460,118,138,217,253,146,p,170,226,96,48,277,235,100,79,143,255,p,0,87,172,44,314,391,100,176,103,25,p,181,68,22,41,154,355,100,34,132,112,p,0,93,56,50|525.4|70.4|582|182||

Kingdom Of Saguenay

Play Kingdom Of Saguenay

Aug. 20, 2009

Rating: 0

1.28 mill endurance. needs some tower effects that make tower selection less trivial; a simple 1x tower 3 -> 2x tower 4->mass tower 6 leaves little to consider.

Rotatix

Play Rotatix

Aug. 19, 2009

Rating: 0

addictive, but i'd rather use a povray #while loop where I can use functions of t not just constants for speed (as well as line colour!), get a faster render and generally have a ton more customisation.

The Next Floor

Play The Next Floor

Aug. 19, 2009

Rating: 0

slowed to a crawl towars the end and poor balance/difficulty ensured the game's USP was completely redundant.

The Next Floor

Play The Next Floor

Aug. 19, 2009

Rating: 0

dragging is annoying, should hit key 1-x to select floor, hit again to switch with 2nd, or equivalent.

Endless War 4

Play Endless War 4

Aug. 18, 2009

Rating: 0

1/5 til sfx mute added. then probably 4/5

Hungry Shapes

Play Hungry Shapes

Aug. 18, 2009

Rating: 0

What's with the difficulties on the left? No, 1 is not a prime number. @gryphon I did L30 placing at top of central leftmost mine, then top of bottom 2.

Chromium

Play Chromium

Aug. 16, 2009

Rating: 0

made it to 15 before giving up hope, had got bored and stopped enjoying the game by ~5.

Agony: The Portal

Play Agony: The Portal

Aug. 15, 2009

Rating: 0

i'm going to rate your game on what's there, thanks. either way the only way someone would like this game is if they're a moron who can't see the road to success is mindless repetition of basic tactics that become available by level ~2-3.

Agony: The Portal

Play Agony: The Portal

Aug. 15, 2009

Rating: 0

the _shop_ is disabled? 1/5

DropSum v2

Play DropSum v2

Jul. 28, 2009

Rating: 0

the game really didn't need the addition of board rotation, in the original it already felt hardly worth thinking compared to just spamming and hoping.

Wizard Defense

Play Wizard Defense

Jul. 26, 2009

Rating: 0

I recommend going for fireball 1, ice 1, 2 & 3 and lightning 1. Fireball dot rapes especially for most the game, lightning is needed for 21-25.

Pixel

Play Pixel

Jul. 25, 2009

Rating: 0

didn't enjoy it but impressive absence of lag

Bullet Chaos

Play Bullet Chaos

Jul. 21, 2009

Rating: 0

never felt in the least bit challenged. never lost a life, skipped straight to the most powerful gun.

Snow Virus TD

Play Snow Virus TD

Jul. 14, 2009

Rating: 0

the people finding it hard probably haven't worked out how fusion works.

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