Live now! Please note that this is a relatively huge patch with lots of changes, so bugs are to be expected to a certain degree. See the forum thread for more info on potential problems, and bug reporting in general.
Some teasers for next patch in the forum thread, and more incoming this week. (Patch in question is currently unscheduled, but planned to be quite huge feature wise.)
Since there's been quite the buzz about references in the recent patch, I've compiled a comprehensive list of official references in the forum thread, take a look!
The celebratory 1M patch is out now. New stuff can be found in the Newest category in the Library, and patch notes can be found in the forum thread, as usual. Huge thanks again for all the support!
MaD2 just hit 1,000,000 gameplays last night! Huge thanks for all the support and ideas, and keep it coming! I posted a fancy graph in the forum thread.
Patch notes for tomorrow's patch are now in the forum thread. If you have any last minute suggestions, let me know and I might be able to squeeze them in!
Small patch released outside of the normal schedule due to a bug found in the level locking system. Info & notes in the forum thread (link in description.)
If your game is stuck with nothing but a ragdoll logo in the middle of the screen, PM me with OS/Browser/Other details you feel might help. Gotten a couple reports of the game not loading properly as of latest patch, need feedback to track it down.
Just a note: tons of joints reduce the performance by a lot. Generally, over three joints per object is already pushing it. Please keep the amount of joints to the minimum when sharing levels to ensure best experience when loaded.
Live now! Please note that this is a relatively huge patch with lots of changes, so bugs are to be expected to a certain degree. See the forum thread for more info on potential problems, and bug reporting in general.