@XElminsterX, some people seem to be sharing the levels without checking if they actually work.
Anyways, I fixed some jitter between save & load, objects shouldn't change positions pretty much at all now, hopefully resulting in more working saves.
Nice saves btw, the security gun idea is brilliant.
@zemnes, added blood colour on top menu.
@zombieburrito and rowmasterdeluxe, you can use angulardamping to make it easier to aim with guns.
@starkill8 and Daedric_Lord, I thought I fixed that, can you find out when exactly is it happening? Are you dragging or throwing it when it's multiplied? Any useful details would be helpful.
Modified the walls a bit, they should save now. You can't draw them as fast now, though, because it doesn't compensate for speed (which made it unsaveable, because the blocks were of different sizes and shapes).
Can't make the same for custom objects, sadly, as it's considered as one big object, not loads of little ones, so it'd only load one lil block.
@XRRRX7331, yeeeah. Changed category to "other". Also, values in the range of thousands are waay too high for density, try like 2 or 3. If they weigh seven tons and you drop them on the floor, obviously they get annihilated.
For everyone compaining about the lag: you can tweak the settings to reduce it quite a bit.
Open the menu, change "Lag", "Object limit" and "Bleed mod" to something lower than the initial values.