My gosh, you have uploaded so many games. It's gone to point where I can no longer click on (See all) on your profile, because it is being covered by the section dots.
It's nice that you had included a sample copy of the original image for both modes, so we can refer to. Better yet, you may as well have the pieces already pre-shuffled in Puzzle mode. Having the puzzle start off as a whole is being too generous.
@cookiedoughtaco I agree. These are the kind of games I would play once or twice. It was also easier if you we were able to Ctrl+Left click and hover our mouse over a bunch of pieces, instead of having to select each manually before moving the group.
If you want ed to improve on your developments or attract more players, then you should consider starting a new theme, least adding some feature that other users have suggested on your previous games. Otherwise, nearly all the games you have uploaded are a waste of effort.
The image does look like a GTA screenshot. In fact, here is the image source: http://www.gtavicecity.ru/gta-san-andreas/cars/9492-kia-sportage-2011-hkv.html
I'm relieved that the game allows us to replay from our last choice selection scene. Some Interactive games would make us start all the way from the beginning if we failed, so I'm glad that this is not one of them. Instead it is creative, funny and requires no specific skills or expertise to play it - other than to have fun of course. Great game!
Great game! The map was a bit difficult to solve but it should be more than obvious where the treasure was buried if you already tried clicking on the mound of bare ground in front of the ship using the shovel.
I'd like to point out that you do not necessarily need to use the Ctrl key. There is another (easier) method of doing this - Simply hold the left click and drag it over the selected pieces that you want to move at one time.
You really should consider adding some new features, and/or removing some of the current ones. I had suggested a score system, and would like to add the removal and replacement of the current audio.