I like that you can set specific floors for employees to work on. However, once things get insane, it'd be nice to be able to control workers even further by controlling which areas on each floor to work on
"Sir, the enemy is weak! Let us mass our forces into one massive legion and wipe them out!"
"Shut up, Grunt! I said keep sending them in one at a time!"
I'm one of those people who starts the game on hard. 45 minutes into the FIRST LEVEL, I lost. 5/5 for a great challenge that will probably kill days of time
a deliciously simplistic game! However, allowing both the human and the AI to have upgrades or any individual specialty (Like a building that spawns faster moving units) that can turn the tide, so that it may not matter if one outnumbers the other.
A marvelously simple game. Excellent for beginners! If that's not the comment you were looking for, take this to heart: (All you gamers are going to disagree until you think about it) The more complex you can make a TD game, the more popular it will be. Adding Air units (and thereby anti-air towers) or a type of research tree. Anything that makes it more interesting to play.
My recommendations: better quality = more players. multiply the stock options by 10 (More options means spread out money means less time sitting there doing nothing). Make goals for people to work towards (So there's a purpose to just sitting there doing nothing). You have a great game in the making here, so please take these suggestions as helpful, not critical
As far as basic games go, well done! However, progress dictates that we attempt to one-up whomever we're basing a game off of. I see nothing new, so I can't give it any more than 2/5
For beginner-level programming, it's a decent game. Tip#1 make it so that if you die after level 1, you don't restart all the way back at the first level. Tip#2 (unless you did it on purpose) Maybe lower the jump height of the character, and definitely increase its X-direction speed.
One every day... At first, it seems like it'll go by quick. Half an hour later, you're done with one level, and suddenly it seems like you'll never catch up. Then, once you've caught up, the levels just don't come fast enough!! Great game 6/5.
Great game! One of the few tower defense games with multiplayer capability. Only one problem: The server is less consistent than a three-legged mule on a workday. Make like Felix, and fix it please!
This is a great game! However, I think you aimed a little below your potential. This game was far too easy, and I can see how easy it would be to make it much more difficult! I'll give it 4/5 because I know what it CAN be. 1) Make upgrades more expensive. 2) Make the maps bigger. 3) Make units cheaper in the level. 4) Make the computer spawn units more frequently so that the larger map and greater amounts of our troops aren't so overwhelming.
yall are making such a huge deal about censoring all the things you want to say. SOPA isnta freaking censorship!! it will help put a stop to online PIRACY!! so you actually have to abide by the law instead of illegally downloading videos and music. you haters are all ignorant
Thanks, yes it probably takes a bit long... next time I'm make it balance a little more at least so the first few levels dont take so long.