Flash is now dying long before my heroes would. On reset lvl 1 I could easily (in regard to flash) reach floor 6000 in the Draco Lair, but on reset lvl 2 flash reliably crashes around floor 3000. Major bummer :( . I'm gonna try if I can surpass it with Fast Forwards, even though this really isn't the way I intended to play this game ...
Yesterday I reached the final boss and finished the quest, but the game didn't end. So I consulted a walkthrough on youtube and noticed: not only should the game indeed have ended at that point, but the guy playing had very similar exp and the same weapon ... but he had TWICE as much HP and dealt TWICE the damage! Did the dev really NERVE the game after people were already complaining about the balance??? If that's true I'd seriously consider to give 1 star just because of that >:(
I'm currently approaching floor 1000 in the Draco's Lair on reset lvl 2 and it starts to feel like I'm fighting through Scrooge McDuck's money bin. The number of draco's per room slowly rises the higher the floor and because of the mini bosses they drop So. Much. Coins! Unfortunately those also slow down my heroes.
I have all but the last two waiting-score-items and the middle customers' scores can *still* drop below 50% :/ . At least I almost always get a tumb-up anyways.
@21fishn2: If it's still relevant: Reset without raising the reset level. That way you can get several whole sets of soulbounds. And don't forget to grab those from the Boss Rush ;) . I had 19 soulbound before I went on to reset level 2 (that was actually just an hour ago).
Quick question, is there actually any strategy involved in this game? I'm not very far yet but I get the feeling that, no matter what you do, you'll progress anyway, just slower maybe.
Oh my gosh, I somehow managed to 100% lvl16 in 2-slice-mode O.O The small triangle that's usually left somehow tipped over and followed the big junk on his slide down
Lol, after making the two cuts on lvl 3 in 2-slice-mode I immediately got the fail-message, but the slices wer sliding oh so slowly and after about 20 seconds, the finally fell and it turned into a success. So glad a (wrong) fail can be revoked and one doesn't have to repeat the lvl just because of that.
Huh, I actually didn't find lvl 25 that hard. Guess I was lucky that I'm very well trained at breakout-like games. Good luck, everyone else! At least you can't fall out on all four sides this time.