make crew members unable to attack. its annoying when they stand around trying to pistol enemies when all you want is for them to get into the damn aaa lmao...
on wave 2 there was an opel truck and 3 a moto. quit 3rd wave because it wasnt worth the advance and advancing in the first few waves is key. there really needs to be wave limits on when better enemies certain enemies can spawn.
frenchies need to be a little more useful. i know they are the worst infantry...but it shouldnt be to the point where a single enemy with a rifle can keep them in one spot.
still need to work on pause, keep hearing shooting. also, the 10 wave cleanup has a small problem...a spec through a nade at the end of wave 29, and in wave 30 it disappeared right in mid air o_O
wow lost by 10 germans crossing my border but those 2 guys were still fighting. i started right after wave 10 and lost at wave 40. close combat should be over within a min....
close combat needs to be redone :/...most of the time it takes ridiculously long. wave after wave goes by and still they are fighting. at least make it so people in close combat can be shot or other guys can help them out.
ff needs to be lowered...for both sides...occurs way to often and things like nading a bunker close to you and killing all of your soldiers inside shouldnt happen...maybe long range...but he was like 10 feet away =_="