I've played 10 levels, and all it is, is finding the next piece that can move. There's usually only one option, and the only two things to consider is if it can move, and if it has a number. There's not really any puzzle element to it, as strange as that seems. It's more like the color by number games, where you just click what you're supposed to, and can't do anything else.
OH MAN THIS IS FRUSTARTING! I've been having such a hard time with level 26, because it becomes a precision platformer. I finally got it that I jump and stop time perfectly, but I managed to get my foot stuck in the block somehow, and it's now impossible to jump.........
I love the game, the concept is cool, and it's well done. I just have a problem when a puzzle platformer all of a sudden becomes a precision platformer, which happened in I believe level 26. Precision platformers are hard to pull off, and clearly you were better at making a puzzle game. Also, it's quite frustrating, given that there's a brief lag between pushing the time button, and time actually changing.
Actually yea, prior to the Kong shutdown, I was doing a rapid prototyping schedule to knock out as many ideas as I could. So SFX didn't make the cut unfortunately. Good eye :)
No menu? No options? No ability to choose level? No ability to skip to the level you got to earlier? So basically you just sit down, and play the entire game through, in one session. Really really bad design here.
The most important thing in games like this is timing. Just played the math class one, and the timing is so incredibly off, you have to deliberately ignore the beat of the music to get it right.
Welcome to grass dragging simulator 2020. And after you drag grass, it stops doing anything. I currently have 31/31 grass, can't hit the button anymore. It keeps telling me to drag grass there, which does nothing. What is this even?
So I drag sheep onto the tree (but apparently it's an egg). I get a dragon, now I drag sheep onto the dragon... fun gameplay... Now I'm sitting here waiting for more sheep to spawn so I can murder them. I'm gonna guess there will be an even more grindy thing to drag onto some other thing after this...
There's literally no options. You only have enough money to buy the first tower, and then you upgrade it once, and then just wait, as you watch your lives go down, until you can buy another tower. Seriously painfully slow too.
You know you're a terrible dev when literally every single comment on your game is your "fanbase" telling you how horrible your games are, and that they wish you and your work didn't exist.
Wasn't this the BotD like less than a month ago? And hasn't it been BotD multiple times before that? There are games released on this site constantly, why keep choosing the same games over and over? (I'm looking at you, you stupid Papas whatever games...)
I'm pretty sure my game is bugged. I see people giving the locations of all hidden skulls, and I've gotten all those. I still lack a purple skull. Literally walking through every single level again and not seeing anything left to do or get....... Very frustrating...
Actually yea, prior to the Kong shutdown, I was doing a rapid prototyping schedule to knock out as many ideas as I could. So SFX didn't make the cut unfortunately. Good eye :)