Sorry, but you have to go through too many non-thinking levels before (I presume) there's levels where you have to make actual decisions. Once you're told us by the intro level that we have to hit the switch, give us something to think about; we don't need a dozen intro levels to work that much out.
Why would anybody go on CC? People there expect you to be profession players, and abuse any actual casual player for any perceived imperfection in gameplay.
They seriously need to lighten up, because CC isn't fun.
You should have the ability to skip one level in 10, so you don't get stuck and can come back later. As if is, once somebody gets stuck on a single level, they'll just quit.
Did you test your game before putting it on here? Car moves too slow, then you go off the road and somehow end up in a cavern underneath. Bad, bad, bad. Btw, the music (if you can call it that) sucks.
Thanks for playing, and for providing the useful feedback! I've had similar comments elsewhere, so I'll have a think about how to improve the controls. I'd appreciate hearing from you if you have any ideas about this - thanks again.
The food table is from 40 years ago and has since been proven to be inaccurate. Breads shouldn't be your main food group, it's nutritionally empty foods. And not all types of fat are bad.
Beginning 4.3. , 4.0 , 3.9 , 3.8, 3.7 then now start to climb close to 3.8 again . We work hard to improve the game , listen to player feedback , just ask player at chat how we put effort on the community . And for confirmation the rating is valid and not botted , the score isnt that high tough.
I like this, nice and simple in one way (to understand), yet not quite in another (to complete - after l20). Just what a puzzle game should be. Only thing I'd like to see is a high score list, which would encourage people to play for longer.
Unfortunately, you don't appear to offer anything new or different to the Space Game by CC, except make the game more tediously slow. The only real positive I can say about this until you do offer some unique feature to the theme, is that it's better than the 98% of junk we're seeing on Kong at the moment.
Really, you didn't make much of an effort here. And you expect people to return & give you ideas. I won't be returning, but I'll give a suggestion. How about taking a bit more time to put something into the game before you show everybody. Nobody will bother returning with the nothing you have now.
The bip sound really hurts the ears really quickly, and stops me from trying this again. Besides that, this game is functional, once you realise what you're doing.
Thanks for playing, and for providing the useful feedback! I've had similar comments elsewhere, so I'll have a think about how to improve the controls. I'd appreciate hearing from you if you have any ideas about this - thanks again.