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N3wton

Play N3wton

Jul. 23, 2010

Rating: 0

Your game in fun in general, but the thought process behind level 21 is seriously flawed. It doesn't post so much of a challenge intellectually as much as it challenge's one's patience. As you sit there trying warp after warp you're asking yourself why the author made the level so pointlessly long rather than forcing you to memorize a sequence, which is all level 21 really is, with a lot of meaningless waiting in-between finding the next warp in the sequence.

Fantastic Contraption

Play Fantastic Contraption

May. 04, 2010

Rating: 0

Is this game ever going to get awards? Gah...

Viricide

Play Viricide

Apr. 29, 2010

Rating: 1

I rarely give a 5/5, but your game has a portalesque character to it. Fun, clever, not overextended (sometimes less is more). Fun, like games should be :)

Feudalism

Play Feudalism

Apr. 23, 2010

Rating: 1

If you want the 500 badge, don the Mysterious Phalax Armor of Death. Apparently I've "captured" the entire world and thrown them all in some massive planetary prison. Horrible menu system, average graphics, shoddy movement, far too many weapons and clothes etc.. Tedius, really. Plus, you can only attack left to right, so if you just find a tree near the edge of the map and stand next to it, you can take on a force of 20 by yourself because only one guy can fit inbetween you and the edge of the map at a time. They basically wait in line to be killed. I only played this for the 2007 challenge and I cannot believe they included this as "best of". 1 star.

Multitask

Play Multitask

Apr. 19, 2010

Rating: 0

139 seconds by myself :) Ended up dying on the space bar window.

Endless Migration

Play Endless Migration

Apr. 19, 2010

Rating: -1

That medium badge really should be hard. No one achievement is all that difficult, but it takes a long time to get all 29.

Vox Populi, Vox Dei(a werewolf thriller)

Play Vox Populi, Vox Dei(a werewolf thriller)

Apr. 19, 2010

Rating: 12

THE GOOD: Fun platformer, interesting levels, nice "training" (natural, fun, easy) at the beginning, good variation of levels. THE BAD: Enemies take too long to kill (becomes tedius), The elevator leading up to the final "boss" is waaay too slow. If your goal was to cause anticipation, then you need music, as it is now, it's boring. In fact, the whole game could use music. Overall, a fun game, just a few tweaks need to be made. 4/5!

You Have To Burn The Rope

Play You Have To Burn The Rope

Apr. 19, 2010

Rating: -1

xD The credits are longer than the game itself. Loved it.

Fantastic Contraption

Play Fantastic Contraption

Apr. 18, 2010

Rating: -1

This game has been around for months and still no medals? Come on!

Infectonator : World Dominator

Play Infectonator : World Dominator

Apr. 14, 2010

Rating: 0

I gave it a 4/5. Covering pretty much the entire world is impressive. The concept is fun. The upgrades are fascinating and integral to beating the game. Really, my only complaint is that about halfway through it loses all of it's challenge and becomes extremely repetitive. With every upgrade and level 15+ on every zombie upgrade, it's really just a matter of when everyone dies, not whether or not the do. So, instead of playing and enjoying it, you're sitting there wondering when it will end. Very fun, but sometimes less is more. In future games I'd suggest either finding some way to keep the game challenging throughout, or simply creating a shorter game.

SteamBirds

Play SteamBirds

Apr. 13, 2010

Rating: -1

What I like: - Makes you think strategically - Unique concept - Challenging What I don't like: - The planes being uncontrollable when they're on the edge of the screen. If my plane is pointed toward the edge of the screen and the "control arrow" is off of the screen, I just have to let it fly off and explode when I could easily redirect it if the controls weren't out-of-window. - It needs a "radar". It gets old zooming out and back in to figure out where I am on the large map. - Easier-to-grab buttons and a quicker overall game. It really lags when it's bringing up the various options other than the normal attack mode. My laptop is reasonably current, so it shouldn't lag (I don't experience lag with other flash games). Also, I think it'd be great if there was a way to just tell all of your planes to go to the same location, or if you could set your plane to "circle" mode (or simply skip its turn). I don't like having to select a plane when I'm not using it. Overall, fun!

The Company of Myself

Play The Company of Myself

Dec. 04, 2009

Rating: 0

Hm... Same concept as Chronotron but very different execution. Perhaps you discovered this concept completely apart from the other game. Even if you didn't, it doesn't feel like a blatant ripoff. It has its own character and story. Loving the style.

3D Logic 2: Stronghold of Sage

Play 3D Logic 2: Stronghold of Sage

Nov. 07, 2009

Rating: 0

lol jonny. That "weird font" is called Russian.

Battalion: Ghosts

Play Battalion: Ghosts

Nov. 07, 2009

Rating: 0

Haha, thanks to all of the "IT DELETED MY PROGRESS?!?!" commented I'm going to avoid this game too. I would like a card challenge with a game that is not a failure please!

Super Crazy Guitar Maniac Deluxe 2

Play Super Crazy Guitar Maniac Deluxe 2

Nov. 06, 2009

Rating: 0

In any rhythm game the timing is KEY. I play DRR on Heavy and Guitar Hero on Expert so I'm probably more anal than most but many of the songs have the notes in wrong/awkward positions. Plus, the game lags (and I have a quad core, 4GB of ram and an HD 4850 so it's not my computer...). It's irritating to know you played a pro song perfectly and get gold because of the game, not because you made a mistake. Also, there needs to be a better indication of when to actually hit the notes/letters. Perhaps putting a box around them or something and a semi-transparent box along the line. The line tells me little... When do I press it... when it first touches the line? Mid-way through? I do love the concept, but right now it fails; a game should be hard because it's difficult, not because the player is trying to compensate for the game's shortcomings... ...and lag in a rhythm game?!... Unacceptable!

Full Moon

Play Full Moon

Nov. 06, 2009

Rating: 0

What's the point of playing the game if you use a walkthrough? :-\... The only level that took me a bit was the one with the two owls, but every other level is pretty straightforward.

Chronotron

Play Chronotron

Nov. 06, 2009

Rating: 0

Excellent game. Having your character run his face into a wall for 5 seconds knowing that he will be in a different place in the future is brain-meltingly fun :) Excellent concept with wonderful execution. The only flaw is that, at times, your past selves are not precise enough; they do not do exactly what you had them do originally, which can sometimes make boxes fall in the wrong places, and robots die when they didn't die originally.

Cargo Bridge

Play Cargo Bridge

Nov. 06, 2009

Rating: 0

LOL. Take a look at my solution for Level 23: ht tp:/ /tinyu rl.c om/y97euf8 (<-take out spaces)

Flood Fill

Play Flood Fill

Nov. 02, 2009

Rating: 0

Fun, but needs awards! :D

Portal: The Flash Version

Play Portal: The Flash Version

Oct. 29, 2009

Rating: 0

There are some serious glitches in the mid-30 levels :-\ For example, I'll fire portals on the wall/ceiling and drop a cube into it, only for the cube to randomly appear elsewhere on the level forcing me to restart it.

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