Circaea's Comments

Game comments and reviews

6

I wish Fomor would always face what he was shooting at. Otherwise it looks like he's pooping. It's kind of unfortunate.

Symphonic TD

Nov. 29, 2011

4

Definitely different. It has the visual feel of DDR with the mechanics of tower defense. The main downside is that there are a lot of complicated features that there is no incentive to use, as far as I can tell -- in terms of how the towers relate to the music, which I still don't fully understand. I look forward to the next version. :)

TRAP HUNTER TD

Nov. 25, 2011

0

Nice -- it felt very different to play than regular tower defense games.

Rainbo Defense

Nov. 17, 2011

-4

Well, it's pretty? Probably the most visually interesting tower defense game I have seen. More like a tiny piece of modern art than a game, though.

Super Stacker 2

Sep. 19, 2011

6

Five stars for the sound of an angry cat.

Slice: Fortress Defence

Apr. 30, 2011

0

Delete doesn't work on any of my browsers, but I can't get to a high enough level that it matters. You need to get to level 180 or something before everything starts getting maxed out, I think, and I can't get past 150 or so.

Ghost Hacker

Dec. 25, 2010

3

I played this all the way through without using walkthroughs. The concept of not losing memory when moving or recycling was probably the biggest thing to get used to. You can just move towers! Really a very good game. I spent way too many hours on it. :P

Sand Castle

Nov. 29, 2010

1

Ignore what I said about the leaderboard; it is merely slow to update.

Sand Castle

Nov. 29, 2010

0

I don't know that there's really a "twist" here, but it's surprisingly good in its simplicity. My score didn't get recorded on the leaderboard for any games after the first. I'm guessing that's a bug, but maybe hard to track down if it involves the interface with Kongregate? It felt like there was a wall of difficulty around 1500 kills, where no matter what I did, the game just suddenly got a lot harder.