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Heindal's Comments

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Revenge of Dog

Play Revenge of Dog

Jan. 20, 2018

Rating: 5

I like that you block the other endings you've already discovered.

World's End Chapter 3

Play World's End Chapter 3

Dec. 17, 2017

Rating: 153

Great work again. So there will be a fourth part, I assume?

Developer response from MezzanineStairs

Yes, the final chapter. Thank you!

Doofus the Noob: Episode 1

Play Doofus the Noob: Episode 1

Dec. 11, 2017

Rating: 3

Hi hyperjag7! Congratulation on this first episode. It has a great lead in, and I really like it. I will send you a list of suggestions if you like. As I know how much work you've put into this I will give you the 5/5! Keep up the good work!

Developer response from hyperjag7

Thank you very much

AntiVillain 1 - Welcome To Chaos City

Play AntiVillain 1 - Welcome To Chaos City

Nov. 05, 2017

Rating: 4

Good work! I like the new levels and how story plot has evolved! Keep up the great work! Even so not all jokes and puns work for me, but that's ok. Some messages in the first new mission (horsemen) are broken. They don't show up correctly, you should correct the line break in the Maker messages to fix them. Happens to me too from time to time. The rest of the game was good and I haven't seen any glitches. One last feedback - I'm swimming in money and items. Maybe adjusting this would be a good idea, or make possibilities to spend this money in say an apartment or a car ;).

Aground

Play Aground

Oct. 26, 2017

Rating: 1

Good work, it's really addictive after a short while. If you could make an endless mode with more islands or a random world, this could really work out.

Free - Goddessfall

Play Free - Goddessfall

Oct. 25, 2017

Rating: 2

Please note, that this is a HTML5 Game. All HTML5 Games use JavaScript, there is no other way to make a game like this run. In case you are using a Script Blocker or an older Browser who doesn't support JS, the game will not run properly. I will get rid of the start screen music and set the sound and music volume a little lower. After that I will be working on the graphic improvements (enemies, which look to fantasy-like), music and the content of the second chapter.

Pre-Civilization Marble Age

Play Pre-Civilization Marble Age

Sep. 29, 2017

Rating: -4

I can't win a game as a spartan as there are only 9 cities in the game. Too bad.

Medieval Cop 8 -DeathWish- (Part 3)

Play Medieval Cop 8 -DeathWish- (Part 3)

Aug. 24, 2017

Rating: 1

Great episode again, I really liked the songs. They fit very well to the story. The links in the credits however don't work (chrome). Also there seems to a problem with "Edge" when loading the game (it doesn't load at all, but who uses edge anyway - but I noticed it by chance.) Good luck on your path, I hope my support helps :).

Rogue Fable II

Play Rogue Fable II

Apr. 02, 2017

Rating: 0

The update is good, starting skills and new items. I like it. But than an orc warrior constantly rushed and attacked me - this new rush attack seems a little strong.

Solar Garden

Play Solar Garden

Mar. 30, 2017

Rating: 1

I think it can be frustrating if you don't highlight hot-spots. You should a feature like that. The graphics to plane you can not make out what you can klick.

Rogue Fable II

Play Rogue Fable II

Mar. 26, 2017

Rating: 1

Another ideas for the rogue: Summon ranged weapons (either as active ability for mana or passive like the archer's god bonus). A ranged arrow attack (poison or arrow rain) would be nice too. Both should require Range, as there ar e no skills for that yet. A Sleeping Gas Grenade would also be a nice idea. Also it would be cool to visit these dungeons on a worldmap - but that would be probably to much for a rogue game like this.

Developer response from Justin_wang123

First few ideas will be in the ranger class (possible release tomorrow). Sleeping bomb is something I've been meaning to do, especially for those late game swarms. For the world map, my next game will use similar combat mechanics but be a much larger open world RPG without the permadeath, and more of a focus on developing a character (or party of characters) over a long campaign.

Rogue Fable II

Play Rogue Fable II

Mar. 25, 2017

Rating: 1

Ideas for the missing rogue abilities: lockpicking (requires stealth), blink (stealth), mental fortitude, shroomology, (so he has the passive abilities of the others classes)

Developer response from Justin_wang123

Good ideas, lock picking has been mentioned quite a few times. To make up for those cases where you don't get enough treasure vaults spawned maybe it could be something like Treasure Hunter: lets you pick locks and doubles the gold you find. Shroomology I want to keep for just the warrior (I want to remove it from barbarian), to give the warrior tome some useful things to encourage people to cross train into it. Mental fortitude is actually a great idea, the rogue definitely needs more passives. Also not blink but a sprint ability is in the works (functionally its nearly the same thing). Thanks for the feedback!

Rogue Fable II

Play Rogue Fable II

Mar. 25, 2017

Rating: -1

The easiest way to get food is to use a wishing well or a scroll of acquirement. You will get 5 food, which might not be as good as the items you can get, but it can get you trough the game.

AntiVillain (-OneShot-)

Play AntiVillain (-OneShot-)

Mar. 19, 2017

Rating: 0

I'm not quite sure if supporting to series at the same time is too much for one person. It looks fun, but I'm not quite sure if it stays the same way as medieval cop. So far I can't see differences except for the fighting and the minigames. If you really could customize your gang and win the game in your own way, it would be great. But this one-shot isn't showing that.

Rogue Fable II

Play Rogue Fable II

Mar. 18, 2017

Rating: 0

The character menu is somewhat sticky, I can't leave it easily. I have to trick the game to be able to. Other than that the game seems to be fun.

Developer response from Justin_wang123

Can you give more details please? What do you mean by sticky and what trick do you have to use.

Zak

Play Zak

Mar. 13, 2017

Rating: 0

Nice game, fast and good control, nice graphics. A little bit short. It appears to be a demo.

Trader of Stories - Chapter 1

Play Trader of Stories - Chapter 1

Jan. 14, 2017

Rating: 4

Great work, once again. Thank you.

BackDoor- Door 2

Play BackDoor- Door 2

Jan. 06, 2017

Rating: 6

This game is longer and better than Door 1. Well done. Untieing Aert is the best and hardest part in this game. But all of it is logical somehow, if you keep your mind open.

Sherlock Holmes - The Tea Shop Murder Mystery

Play Sherlock Holmes - The Tea Shop Murder Mystery

Dec. 04, 2016

Rating: 1

Dun Dun Dun

Medieval Shorts 2

Play Medieval Shorts 2

Oct. 18, 2016

Rating: 2

There seems to be a bug, when going behind the throne and clicking on the arrow, the game seems to freeze.

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