You'd think after effortlessly surviving super critical hit after super critical hit for half an hour straight in training, the scarecrow would be tougher than that :P
Lil' bug: The QA workers click once every three seconds, unlike the others which are every second. This makes making games AAA Shooter and above unprofitable.
This game suffers from one of the most extreme memory leaks I've seen, and I work in the video game industry. The memory leak is so hardcore the game slows down to barely 5 FPS within a few hours and the leak is attached to your save file so even if you save and reload the page, the lag remains.
Man, this is the game that introduced me to Kongregate back in '08. I was playing on Newgrounds at that time but I saw this game and it had exclusive units only available on Kongregate so I've been here since then. It feels great revisiting it, even though I already have all the badges.
The game is in critical need of a fast-forward button, this is one of the slowest and most boring games I've played on this site. Thankfully the BOTD only takes two levels to get.
The save feature is almost useless since 1) you can't load from ingame and 2) when you load from the main menu, you respawn outside of the dungeon you were in so the only use is to avoid losing battle items in boss fights. The cowboy also suffer from the obnoxious anime girl syndrome, where you can't listen to her voice without your ears bleeding and thus require you to turn off the voices. Speaking of which, the music volume setting does absolutely nothing; whether it's at 1 or 9, the volume never changes. Other than that, it's a pretty good game and the level system is particularly good.
This is a poor man's version of the first game. There's barely any change and it's pretty poorly optimized so it lags even on high-end computers, which is an issue because it's also user-unfriendly; there's no option to lower graphics or particles or anything, just music off and sound off. Speaking of which, sometimes when your car crashes into an enemy car, the sound will break for the rest of the round.
Overall, a decent enough game, but not as good as the first.
The game is pretty badly optimized; it lags a lot even on a high-end computer, plus the graphics are small and grainy, like it's stuck on Low. They could use a little work since it makes the font a little hard to read.
Other than that, once you reach level 30 or so, you start spending most of your time off-screen fighting invisible and invincible monsters, and it becomes extremely repetitive and boring; just hold the mouse button and wait, buy upgrades, rinse and repeat. Absolutely no strategy required.
Also, one time I was a little low-level for volcano but I got a potion and accidentally killed the dragon, so I had a REALLY hard time in the first level next difficulty so I think you should be able to switch between difficulties so you can go back to lower levels incase something like that happens.
Overall, a decent enough try at a game and something you can waste a few minutes on.
Also, I think it'd be nice to know which quests are repeatable. I mean sure you can see which ones are arcs, but there are some non-arcs that you can only do once so unless you do 'em all, you can never know which ones are repeatable and which ones aren't.
I thought the Premium spots would have some special buildings or bonuses so I saved up for a few months, bought one annnnnd... it's just an extra spot, as if you didn't have enough in the first place. Well poop, I just wasted 100k.
The game really needs a fast-forward button. When I send all my students on errand missions, I'm stuck waiting around for the weeks to pass by and even a single week takes minutes so it's pretty boring. Other than that, it's a pretty good game and much better than the first one.
the engine creator is looking into this, something to do with how its compiling i think