is there a faster way to get the green potions for ethereal cards because the idea of it eventually being a matter of literal days per card simply because of a random cooldown seems uh.. bad.
two small things you could do to maintain the overall feel of the game but reduce the fatal randomness 1- maybe cease or reduce the loss of time bonus on there being only 1-2 monsters left. this way you're still given incentive to play aggressively, but getting a draws that keep you from completing a round despite there being only one easy to kill mob left aren't as fatal *after all, if my choice is be aggressive and hope I get the right turn and get screwed, or lose the bonus for a better set up... and still get screwed... well both suck.* 2- perhaps change the shop options, instead of generating specific piece powerup combos, initially have it be just the powerup, and then when you choose to buy that powerup, it then pseudo blight matrons into a couple random piece options.
I think summoned skeletons should either despawn on pitfall or travel with you, encountering crash when returning to previous level from pitfall trap that I think has to do with skeleton allies
probably should include timers for things that can't be done before certain time *Day refresh things- extract combat power, item draw, daily bonus mission stuff*
bug encountered mainly when attempting infinity challenges with autobuyers running- everything seems to break and become "infinite", can't buy anything/complete challenges.
so... in future updates, the possibility of having to reset everything.
maybe I missed it, but if I didn't and it's just not there- don't. frigging. make. the. tutorial. not. skippable.
it is LONG.
so- bad thing you do that a lot of these types of games do *simple game mechanic with missions in it* is you don't keep track of progress already made towards said mission. in the cases of kill x number of zombies or travel x distance, that's more or less OKAY, annoying but not really punishing. but in the cases of buy upgrades or zombies or vehicles, it's absolutely a punishment. you basically force the player to either hold of until an appropriate mission pops up, or to just accept that they'll have to grind that much more money before they can do a mission if they want to get upgrades and such as soon as possible.
Could you let me know some more information please. What are you doing when it occurs?