Hmm. Its not enough to give people a save code if you don't let them know about it (like they should save it).
Came back to this after a couple days off - pretty sure I don't have any code stored anywhere, and I don't ever remember seeing anything about one. For the amount of time I invested in this previously, there's no way I'm going to play this again - not after losing ~2 weeks of time. I'd suggest you make this your top fix before you lose other players permanently.
@geepope I disagree. I think there are IDLE games that are more goal orientated. I don't mind IDLE games (that are well implemented) - there is a certain philosophy to their gameplay which I appreciate.
Sure, maybe the 'challenges' constitute a 'thing to do', but the game is incredibly sparse in that regard compared to IDLE games I have played in the past. IDLE games are more fun when the challenges and goals come faster, and it becomes more difficult, random even to determine the 'successful' strategy. Here, I prefer not to play in order to play (and find it more rewarding that way).
Here's a breakdown of the uselessness of actually playing (unless for some unknown reason you're in a competition with everyone else playing the game) - In four hours, I earn 1 million without doing anything...(apart from 10 or so minutes setting up the game. In the meantime I get quite a bit done...come back to the game and I can actually play something meaningful. This is broken - its not like you have a 'pay to play' that makes this make any sense, or a social aspect, or even things to do.
Its just... sit. And maybe (not) click. I will play through to finish the challenges..and then that's it. I'm done with this worthless game. If you're wondering why I'm ragging on this - just trying to save others from this pointless game.
My favorite new hobby - going through comment sections and showing the 'under threshold rating' comments - there is apparently a band of vindictive (and thoughtless) people trolling the comment section looking for valid criticisms.
So another way of putting it is, this game is not worth it to 'login and play' even, only something to let run in the background for a completely meaningless high score - after you've figured out the basic principles of the game.
@Ameliaa @tulamide - I think I'm in agreement that this is a silly clicker in the end... the solution to playing this game is to not play it at all. Literally. The best thing about it is to put an autoclicker on it....because it is worth nobody's time to sit for an hour and 'click', especially when you can't even click hard (so, no reward for fast vs slow clicking), and at 66 hours... goodness knows that is no way for anybody to spend their time. In that time you must have eaten at minimum 3 meals, each of which is worth ~5 USD, to say nothing of wages or productive time - which is to say this game (in the higher reaches anyways) is not useless, it is less than useless. Consider also the non-trivial electricity bill incurred by running a useless graphical simulation for 66 hours...it cannot even be considered proper art.
I think the initial challenge in the million range was ok, but the billion+ range is poorly, to say the least, thought through.
Has anyone worked out yet whether or not the various skills stack or not? E.g., if I have twinkle 1 and twinkle 2, is the percent bonus 2% or 3%?
Its not always clear what a skill is going to do...
Good game, but in the end the ninjas were just a bit broken I think - it felt like I had to lvl up crypt as the only way of reliably defeating ninjas,whereas the other skill trees felts comparatively useless by the end of the game.
played through for the first time - there need to be more special items in game. After lvl 30 I powered through the rest of the game without resetting once - and beat the boss with mostly normal items.
What on earth did you program this in that f'ed up so damn badly? You either seriously need to get your code looked at, or stop using whatever crap put this game together. I've never had so many issues with a game like this before. =/
Found a bug in the game, you can get the fuel tank to stick around if you break the plane while fluffballing. Had it happen to me, it was very funny to see this flying fuel tank...
And yes, I checked, its not the game site, it looks like the flash element itself is cutoff. Only works if I right click -> Show All, and then the game is all choppy.
...this game BADLY needs to fix its performance issues.
I'm seeing absolutely shitty performance over here, I've got it on the lowest possible settings and everything. I can play 3D games just damn fine on here too.
F'in ridiculous.
A few performance tips: 1. Upgrade to latest flash version 2. Don't run other flash games/youtube etc in other browser tabs. 3. Don't use fullscreen mode. 4. use low settings, turn of background. Also, this game requires a fast internet connection to run smoothly. More performance updates are coming in the future!
The #15 works well. But the arrow should be to the right :)