If this was a "separate standalone version" you wouldn't say that the mobile version had more levels, and more this and that. Any way you slice it, it IS a demo. A fun demo, but a demo nonetheless.
Games like this are starting to make me look for multiplayer-free flash game portals. Kongregate isn't featuring the best games; only the ones that make them money.
Overall, it's playable. 3/5. I'd say make upgrades cheaper, and make more of them. Why do you have upgrades to jump higher and attack faster, but not slide longer? (Also, I only needed to upgrade jump higher once to finish the game. It's practically useless.) Add one for "hits cause less damage" or something as well.
A good start. If your objective is "gotta kill 'em all", you really need better than 500 identical enemies. Make different types. Split them up into levels. Make them increasingly harder. Add bosses. Give weapons and armour that improve your attack and defense. As it stands, it feels unifinished but you're on the right track.
Basic platformer. Quite easy (recommended age 4-6.) Has a few bugs (a handful of unkillable enemies, signs in higher levels are mislabelled e.g. 6th class is labelled 1st class) and I don't care if translation was an issue, if your game is called "School Girl" it should have correct grammar and spelling. Know the difference between "lose" and "loose." Despite all that, it's playable. 2 stars here; I'd rate it 3 stars if it was on a site aimed at younger kids.
Basically an idle game with pay attached. It's actually kind of noble in its shamelessness. It's so bad, only one question remains: When does it get badges?
Rather than make a time limit go down, have one go up. When people want to do a jigsaw puzzle, they don't really want a limit, but those people can still see how fast they did it and try to beat their personal bests.
Glitch: after you beat the game, flying up the top tunnel caused me to stop underneath the box informing me about auto-saves, and all movement stops. The first run was fun, though.
State that the target range is possible all you like, but on a desktop I only just barely managed to get 10 in a row. 50 in a row...sorry, absolutely impossible. If you insist on making it that fast, the least you could do is create an option to buy slower targets. Thanks.
The game's really good but can you turn off Pingy's comments during catch the snail, or change it so that the speech bubble doesn't cover some of the play area?
One of the most shamelessly blatant advertisements for a full game I've ever seen. It's not a full game and you're constantly reminded of this fact. If this wasn't a sequel to a popular free game, it would get 1d to oblivion. But it is, so badges for the commercial! In my opinion this is even more egregious than the MMOs on Kongregate.