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MightyTiny's Comments

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Defend your Honor!

Play Defend your Honor!

Jan. 08, 2010

Rating: 0

I am ready to conquer the world with my mighty chinchilla army now! Muhahahahaha!

Ring Pass Not

Play Ring Pass Not

Jan. 02, 2010

Rating: 0

The most annoying problem with the game is that, at least with the sound muted, it inteferes with other flash applications in the background - every time a new screen loads, if you are watching a video on the side, that video (picture and sound) will freeze. There is something seriously wrong with the implementation of the mute.

Sonny 2

Play Sonny 2

Dec. 08, 2009

Rating: 0

Excellent game. 5/5

Stones masters

Play Stones masters

Dec. 04, 2009

Rating: 0

Nice concept, would be well worth version 2 that addresses the complaints in the comment section here. The music and sounds aren't intrusive, but you should still ALWAYS have a mute option. That's an automatic -1 star for any game that lacks it. I enjoy the concept though, so I'm giving it 4 stars despite the shortcomings.

Morningstar

Play Morningstar

Dec. 02, 2009

Rating: 0

Very nice! Great graphics, good atmospheric music, nice puzzles. It took me a while to figure out that, unlike in many other point-and-click adventures, when you find something at a particular place, you might find something ELSE too, if you click it again. Just a tip for those starting out...

The Heist

Play The Heist

Dec. 02, 2009

Rating: -1

Pretty easy, and the fact that you can't switch off, or tone down the sound/music is inexcusable for any game. 2/5 stars.

The Heist

Play The Heist

Dec. 01, 2009

Rating: 0

Well, haven't tried this one yet, but right away I notice there seems to be no way to switch off the sound. That's a major flaw in any game.

Kongai

Play Kongai

Nov. 28, 2009

Rating: 0

Do you actually win cards by winning ranked matches? I've won 15 matches already, and haven't won a single card. Is it just really improbable?

Kongai

Play Kongai

Nov. 28, 2009

Rating: 0

I wonder what the probability of winning a card after winning a match is - I've won 8 ranked matches thus far and have yet to win a card.

Fantastic Contraption

Play Fantastic Contraption

Sep. 21, 2008

Rating: 0

Pretty efficient climber (Up The Stairs): http://FantasticContraption.com/?designId=1933320

Whiteboard Tower Defense

Play Whiteboard Tower Defense

Sep. 21, 2008

Rating: 0

A cute/cheeky tower defense, not bad at all. 4/5

Fantastic Contraption

Play Fantastic Contraption

Sep. 20, 2008

Rating: 0

Here's my solutions to some levels: Up The Hump: http://FantasticContraption.com/?designId=1878617 Mission to Mars: http://FantasticContraption.com/?designId=1879200 Up the Stairs: http://FantasticContraption.com/?designId=1883820 Big Ball: http://FantasticContraption.com/?designId=1885070 Four Balls: http://FantasticContraption.com/?designId=1887885 Down Under: http://FantasticContraption.com/?designId=1889509

Fantastic Contraption

Play Fantastic Contraption

Sep. 20, 2008

Rating: 0

Excellent game! :)

Ring Pass Not

Play Ring Pass Not

Sep. 01, 2008

Rating: 0

A good game, but muting the music/sound effects mutes ALL sound from your computer - so that you can't watch youtube clips, or listen to music while playing. Mute should ONLY mute the game sounds, and nothing else.

Epic war

Play Epic war

Sep. 01, 2008

Rating: 0

A good, fun game. Though sometimes it seems that there's a glitch with the bow suddenly pointing straight to the ground or straight up, and not responding to arrow keys properly for a moment.

The Necronomicon

Play The Necronomicon

Aug. 30, 2008

Rating: 0

A nice game, but could do with some more variety in cards. What would add to the re-playability of the game would be if the new cards you get at certain levels would not be pre-determined, but rather drawn from some random pool of cards. Also, a new card on every level, or at least almost every level, in addition to the random draw would add variety and playability methinks. As it is 4/5. I do hope to see this game developed further; it's got great potential.

Desktop Tower Defense 1.5

Play Desktop Tower Defense 1.5

Jun. 24, 2008

Rating: 0

I agree with the people who just don't like to juggle. That's why I don't play the 100 - tried it a few times, and it was pretty soon obvious to me that juggling was a must to beat it. I wish there was a version of this game where juggling would be made impossible somehow.

Desktop Tower Defense 1.5

Play Desktop Tower Defense 1.5

Apr. 19, 2008

Rating: 0

Sniperocker - the 10K mode is actually harder to beat than the "hard" mode, so I wouldn't feel too sad about not beating it.

Desktop Tower Defense 1.5

Play Desktop Tower Defense 1.5

Apr. 16, 2008

Rating: 0

DNBRevird - well, you just stated your problem in that complaint; building a huge maze with all kinds of towers is very bad tactics. Don't want to repeat myself from earlier comments, so just click on my user name, and scroll down to see my recent comments for a few basic strategy tips.

Desktop Tower Defense 1.5

Play Desktop Tower Defense 1.5

Apr. 12, 2008

Rating: 0

killswitchkath - success is all about realizing few basic truths; most important of which is that it is MUCH better to upgrade existing towers to max than to make new towers. In medium mode, you need one central swarm tower to take care of the fliers and you need to keep upgrading it steadily. Early on, build your maze out of pellet towers, and make one, or two maximum squirt towers, near the center of the play area, and concentrate on upgrading that (or those) squirt tower(s); do not build more squirt towers before you've fully upgraded the one(s) you have. Bash towers are expensive, but they are VERY efficient in dealing with ground based enemies, so I would invest in one (and exactly one) early on, and place it in a "turn" in the maze so as to maximize the time enemies will spend in it's area of effect. With this basic strategy on a good maze structure, I've achieved above 7700 points, without juggling.

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