it is okay, but the time limit is a no go for me. just give me stages to play through. these small phone games aren't something you keep coming back to in order to beat a high score.
while the game has decent elements, i cannot give it more than two stars until I actually have control in combat. If the ninja wasn't completely stupid, then the game would be a bit more fun, imo.
two issues...1: the flashlight is not centered on the character
2: the controls are clunky. having to press on a point on the screen to move that direction fails
I appreciate all the comments relating to the lack of player involvement etc with this game...just realize that the game was apparently developed for a music competition, and not necessarily for optimum gameplay.
i don't even understand what is going on in this game. I have matched up 50/50 with only two symbols and the ring is not strong enough and also set it up with only three colors in chains and it was not strong enough. Instructions are useless...
Awesome game...the targeting is extremely bad - as is the AI when you turn "Auto" on. They need to attack the closest guy no matter what, not run off into a corner and wander around a little zone with no enemies.
Awesome game though. 4/5 just cause of those two frustrating elements.
Twould be nice if the catapults and trebuchet would work like catapults and trebuchet. I find it slightly silly that I have to click to start the rotation, then click again to release. It would be awesome if, like in reality, I could set the release guard and then simply cut the hold. This would also allow for more precision aiming badges, like hit this dude in the head with a log. It would add an element of strategy instead of just click, retry, click, retry, click, retry and so on until the 50th shot when you finally get the entire castle with one explosive ball. If you would like a more strategy oriented Crush the Castle +++!!
Obviously much like Jezzball. I can't seem to figure out which side of the line it is going to decide to erase though, so I can't get my percentage up in only two or three clicks the way I want to. I like the fact that you included the horizontal/vertical change with spacebar, but an indication of what is going to be "filled in" or "deleted" would be really nice.
Easy badge takes WAAAAAAAAY too long. I just beat the entire first stage...about 35 minutes, and no 500 kills. That is kinda lame. Rate up if you agree that easy badge takes too much time.