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OroNeill's Comments

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Ink Ball (Mobile Version)

Play Ink Ball (Mobile Version)

Mar. 16, 2012

Rating: 0

stops working on stage 3

Connection Mobile

Play Connection Mobile

Mar. 15, 2012

Rating: 0

it is okay, but the time limit is a no go for me. just give me stages to play through. these small phone games aren't something you keep coming back to in order to beat a high score.

Zombie shooting

Play Zombie shooting

Mar. 14, 2012

Rating: 0

won't even load

Pirate Tower Defense (PTD)

Play Pirate Tower Defense (PTD)

Mar. 14, 2012

Rating: 0

laggy, tough to place ninjas, and they randomly stop firing for long periods of time.

FlyTrapper (special edition)

Play FlyTrapper (special edition)

Mar. 11, 2012

Rating: 0

davogotland's solution does not work on samsung galaxy s

Super Samurai Sweeper Mobile

Play Super Samurai Sweeper Mobile

Feb. 22, 2012

Rating: 0

while the game has decent elements, i cannot give it more than two stars until I actually have control in combat. If the ninja wasn't completely stupid, then the game would be a bit more fun, imo.

Vector Conflict Mobile

Play Vector Conflict Mobile

Dec. 27, 2011

Rating: 0

does not work properly at all on samsung galaxy s

Neverending Light [mobile]

Play Neverending Light [mobile]

Nov. 09, 2011

Rating: 0

two issues...1: the flashlight is not centered on the character 2: the controls are clunky. having to press on a point on the screen to move that direction fails

Carveola incident

Play Carveola incident

Jun. 10, 2011

Rating: 0

Good game - I think you should make it scroll with arrow keys or A,D because the screen tends to move off track when I try to select my first mortar.

Dreamsong Catcher

Play Dreamsong Catcher

Jun. 10, 2011

Rating: 1

I appreciate all the comments relating to the lack of player involvement etc with this game...just realize that the game was apparently developed for a music competition, and not necessarily for optimum gameplay.

intrusion

Play intrusion

Jan. 31, 2011

Rating: 5

Very beginning of the game, at least 4/5 star. I love the ragdoll physics.

Ring Pass Not

Play Ring Pass Not

Jan. 31, 2011

Rating: -2

i don't even understand what is going on in this game. I have matched up 50/50 with only two symbols and the ring is not strong enough and also set it up with only three colors in chains and it was not strong enough. Instructions are useless...

Mytheria

Play Mytheria

Jan. 24, 2011

Rating: 1

Terrible draw randomization...if that is what is happening.

Necronator

Play Necronator

Dec. 22, 2010

Rating: -4

It was good up until the last two levels...

Necronator

Play Necronator

Dec. 22, 2010

Rating: 5

Also...the units should not move when I cast spells...

Necronator

Play Necronator

Dec. 22, 2010

Rating: 0

Awesome game...the targeting is extremely bad - as is the AI when you turn "Auto" on. They need to attack the closest guy no matter what, not run off into a corner and wander around a little zone with no enemies. Awesome game though. 4/5 just cause of those two frustrating elements.

Luminara

Play Luminara

Dec. 20, 2010

Rating: 0

Where is the mute button?

Crush The Castle 2

Play Crush The Castle 2

Dec. 03, 2010

Rating: 4

Twould be nice if the catapults and trebuchet would work like catapults and trebuchet. I find it slightly silly that I have to click to start the rotation, then click again to release. It would be awesome if, like in reality, I could set the release guard and then simply cut the hold. This would also allow for more precision aiming badges, like hit this dude in the head with a log. It would add an element of strategy instead of just click, retry, click, retry, click, retry and so on until the 50th shot when you finally get the entire castle with one explosive ball. If you would like a more strategy oriented Crush the Castle +++!!

colorfill

Play colorfill

Nov. 24, 2010

Rating: 1

Obviously much like Jezzball. I can't seem to figure out which side of the line it is going to decide to erase though, so I can't get my percentage up in only two or three clicks the way I want to. I like the fact that you included the horizontal/vertical change with spacebar, but an indication of what is going to be "filled in" or "deleted" would be really nice.

Mushroom Revolution

Play Mushroom Revolution

Nov. 24, 2010

Rating: -27

Easy badge takes WAAAAAAAAY too long. I just beat the entire first stage...about 35 minutes, and no 500 kills. That is kinda lame. Rate up if you agree that easy badge takes too much time.

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