Where was THIS when I was learning?
If you're interested in making one for everyday Kanji, I recommend using the symbols from http://realkanji.com/n4/. This is a list of the kanji that appears on the JLPT level 4 (intro) test. You can pair up kanji that have similar radicals into groups for comparison as well.
Next in 8:30? I'm done here.
Either charge ten bucks for a full version and release a demo, or charge for premium content, or charge for a subscription. All this did was make me quit.
In order to reduce the luck element required to beat the game (it DOES say "strategy" up there, right?) how about a few changes to make the game rely less on die rolling?
-Every night the fort is not attacked, have the people on guard duty kill some surrounding zombies. It doesn't have to be many, but it would help if having 20 guys guarding the fort wasn't a complete waste of population when the zombies don't attack.
-Allow any building to be converted into anything else. Starting a game with no chance of hospital, school, or lab just feels like a waste of time and/or refreshing clicks.
best game ever.
Balance issue, though. Store points until 8, get x2 on everyone at the same time. Game becomes easy mode. Maybe require a few points spent before allowing the class to take x2?
This game needs an in-game explanation of all the terms.
What exactly is "Gold return"? Interest on remaining gold at a wave end? More gold given to you after a mission? More gold per kill?
What about Steal? Is that a chance to increase gold drops from monsters?
Gratuitous sex appeal I did not like.
Could use a little more focus on the gameplay, strategy, and balance (Manadrain sword + Legend, anyone?) rather than the jiggly bits on the mage.