Komentarze użytkownika Parsee

Komentarze i recenzje gier

Where was THIS when I was learning? If you're interested in making one for everyday Kanji, I recommend using the symbols from http://realkanji.com/n4/. This is a list of the kanji that appears on the JLPT level 4 (intro) test. You can pair up kanji that have similar radicals into groups for comparison as well.

Swords & Potions

Nov. 13, 2013

-1

Next in 8:30? I'm done here. Either charge ten bucks for a full version and release a demo, or charge for premium content, or charge for a subscription. All this did was make me quit.

Battle without End

Sep. 18, 2013

5

What I'd like is a multi-level loot ignore system. I'd like to collect rings/necklaces at epic+, but everything at legendary.

Protector IV.V

Jun. 20, 2012

-7

Played 'em all since the first one. Magic users still overpowered, melee still useless.

Monsters' Den Chronicles

Jun. 17, 2012

1

I think the character customizability in the previous games made them more playable, even if the graphics were simpler.

Rebuild

Mar. 01, 2011

25

In order to reduce the luck element required to beat the game (it DOES say "strategy" up there, right?) how about a few changes to make the game rely less on die rolling? -Every night the fort is not attacked, have the people on guard duty kill some surrounding zombies. It doesn't have to be many, but it would help if having 20 guys guarding the fort wasn't a complete waste of population when the zombies don't attack. -Allow any building to be converted into anything else. Starting a game with no chance of hospital, school, or lab just feels like a waste of time and/or refreshing clicks.

Flagstaff: Chapter One

Feb. 25, 2011

-1

best game ever. Balance issue, though. Store points until 8, get x2 on everyone at the same time. Game becomes easy mode. Maybe require a few points spent before allowing the class to take x2?

Protector IV

Jun. 22, 2010

23

This game needs an in-game explanation of all the terms. What exactly is "Gold return"? Interest on remaining gold at a wave end? More gold given to you after a mission? More gold per kill? What about Steal? Is that a chance to increase gold drops from monsters?

Protector IV

Jun. 22, 2010

4

Do the skills even work? I've got one with 14 in magic use, but her archmages do 10 damage at level 1 regardless.

Anti-Idle: The Game

Feb. 03, 2010

0

What was the purpose of increasing the cost of "max boost power" in the mystery shop if it's not affecting the new bonus boost?

Medieval Rampage 2

Oct. 08, 2009

0

Perhaps you should include "how to cast spells" in the controls.

Epic Battle Fantasy 2

Aug. 28, 2009

0

Gratuitous sex appeal I did not like. Could use a little more focus on the gameplay, strategy, and balance (Manadrain sword + Legend, anyone?) rather than the jiggly bits on the mage.

Storm the House 3

Aug. 26, 2009

0

Fisty McJeepPunch is my hero.

The Next Floor

Aug. 26, 2009

0

This game needs a hard mode.

Sonny 2

Aug. 05, 2009

0

that tick tock debuff is obnoxious as hell.

ten points out of ten for style.

The Space Game: Missions

Jul. 29, 2009

0

This game needed badges <3

The ability to upload your own sprites is amazing. I hope this is kept in later installments.

Best game ever. 9,001/5

Protector III

Jul. 26, 2009

0

Game could use badges.