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Game comments and reviews
Nov. 10, 2014
Arbalist: you should max out your retirement bonus first, then retire. Every time you retire, it takes longer to hit the retirement option next time, so might as well make the most of it. JMO.
Nov. 07, 2014
Does upgrade cost reduction work? The price numbers don't seem to change as I bump it.
Nov. 04, 2014
Pretty cool, but I agree that there's too much grinding. I eventually got all the toys unlocked, but wanted a few more slots on the ship, or else some better upgrades, to take on the last parts of the game.
Never mind; my comp was just being molasses slow. Spins are fine, just need a decent amount of CPU power.
Last Chance spins take too long.
Oh wow... I've bought 4 4850 gfx cards, but my total per sec is still stuck at 1180. I think I'm done here.
Clicking the Options button seems to cost me a varying amount of bitcoin and not bring up any options.
"The more of these I buy, the more apiece you charge me?" "Yep." Ahhh, the joys of a monopoly.
Am I missing something, or does this game take about 200 years to even get rolling?
Ah... maybe my comp was laggy, not this game. I will check it again later.
Incredibly laggy.
My character (a wizard or mage or w/e) disappeared during the tutorial battle against the 3 soldiers, and then after saying something about getting out of there, the room moved a bit and then the whole game window went black and stayed black. The music continued. Also, while I'm in problem reporting mode" "We don't have time for this old man" needs its comma. As is, it seems to be expressing a lack of time for an old man.
easy mode... died on level 2... 2/5
Pretty cool, but laggy on my old, slow comp and it gets too grindy after the first couple levels of ups have been bought.
The treasure box alert window still occludes the same area it always has, which continues to be annoying, as much of the most important info within the game is in that area and there's still no way to hide that alert window (the "X" in the corner of it is useless). Also, for some reason the game is selling my loot items very slowly and I'm having to uncheck instant attacks every 10-30 minutes to allow it to sell off the loot backlog, which has ranged up to >1k items in less than an hour.
Nov. 03, 2014
Not bad. I got stuck at what appears to be a bridge out, though. I've been everywhere I can get to and done everything but attack the castle inside the underground sea area. I guess I need to go back and do that. Problem is, it's a long trek back there. I would have attacked it when I was there, but my army was depleted so I had to return to replenish. That makes for a bit too much running around, IMO. Need some quicker way... pathing, teleports, whatever.
Oct. 31, 2014
Good game. The commenters have already noted the weak points. I'd like to be able to repair things, but it's not a deal-breaker. Level 3 lasers FTW.
Really appreciate the colorblind option! All devs should allow for us impaireds. (whine, whine) The game is kind of cool, but starts to make me crazy as I get into the teens levels.
Oct. 09, 2014
Who needs autosave when there are all these other games to go play? ;-)
Kinda cool but gets too slow later on. I'd make suggestions but it looks like game is abandoned at this point.
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