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Game comments and reviews
Apr. 24, 2014
When a quest is ready to be turned in, it should go to the top of the list so we can click it without having to scroll down to find it.
Apr. 21, 2014
Not bad, but I got bored fairly soon. The upgrade system is so-so; I like the range of different things I can upgrade, but I miss the ability to find random loot with random attributes. All upgrading is purely a matter of choosing which line you're going to advance next, and there are just a few preset points on each line.
Looks kind of cool but too frustrating. I could only take about 10 minutes.
Broken for me. Latest FF, WinXP. After the (grammatically incorrect) "fun lil' web games" splash screen animation, I get a half-drawn screen with a guy walking into view from the left side, but only partially on-screen. No animation occurs here. Refresh changed nothing.
lol momentum
I like RPGs but sometimes the beauty of the RPG experience gets crowded out with the bells and whistles of added "stuff".
Apr. 19, 2014
I like the concept but the motion and mechanics are too clunky.
Ehhh... I love the singing (LOL) but the gameplay is lacking. Not sure what to recommend, but I see there are already additional games in the series, so I'll just go on and see what they're like.
Most annoying firing interface in gaming history? Could be! 3/5 because it looks SO COOL... but I just can't get into the little hover/drag/release groove I would need to in order to keep playing this. :-(
wowwwwwwwwwwwwwwwww this is REALLY laggy, especially when a big battle happens. Going to have to leave this until I have a better computer.
*mouse slides off the left side* *sine wave stops moving* *car crashes* NOOOOOOOOOooooooooo....
Oh I hate games that make my fingers have to think. LOL!
Very cool look and feel. Didn't like the supercat chasing me tho. JMO. Loved the music and the mood of the first 10-15 minutes. Would play more but... just not quite the game for me.
Does not connect, so voting 1 star. Game dead?
This is kinda brutal with my colorblindness. :-) "Whaddya mean, those aren't the same color?!??"
I gave this 3 stars because I kind of like it, but I could have gone with 2. It desperately needs info on what the upgrades do and what the ?s are all about.
This gets too hard at the end. Not hard in the good challenge sense, just hard in the "I don't have the patience to micromanage my way through 50 more of these battles" sense.
A few tips for the early going: 1. Advance just enough to draw out one enemy, then back up and kill it when it reaches you. Advance a bit while your guys attack, then retreat while enemy attacks, but don't advance far enough to draw any more enemies until first one dies. Repeat until victory. 2. Get hazmat suits for all your melee people; retreat and idle to heal up to full after every tough fight. 3. Don't go to act 2 until you are very strong. It's a lot harder than act 1.
Um... poison archers are WAY overpowered for act 2.
Apr. 18, 2014
My expectations were low, but not low enough.
Developer Reply
That's joke game for you.
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