ProspectorSam's Comments

Game comments and reviews

Sheriff Sam

Apr. 18, 2014

-3

meh

Didn't like this one. I'm not sure why. (Great feedback, huh?)

Fishy Waters

Apr. 17, 2014

-1

Needs rival fishermen stealing your prey, cutting your lines, etc. :)

Pocket Starships

Apr. 17, 2014

4

Initial impressions: The visuals are nice-looking, but some of the interface screens seem overly cluttered; it takes some looking around to figure out what I'm looking at. Also, while I do like blue, the endless blues become a little much when I'm in the station. A little more color variety would be easier on the eyes.

War of the Shard

Apr. 13, 2014

1

Dwarf casting cost formula is wrong as displayed. It shows a * instead of a /. I think this has happened in several of your formulae.

War of the Shard

Apr. 11, 2014

1

It seems that if a gem is behind someone, I can't pick it up.

War of the Shard

Apr. 11, 2014

2

It would be nice to be able to sort the shop items.

War of the Shard

Apr. 11, 2014

0

Multi shot arrow skill info looks wrong. AP cost is listed as 70 - level*6. At level 36, that would mean that it would increase my APs by 146 with each use. Does it?

Developer Reply

Thanks - good catch!

War of the Shard

Apr. 11, 2014

0

Each char should have separate ranged and melee weapons.

War of the Shard

Apr. 11, 2014

-4

Summo Faerie doesn't seem to work. I can't cast it manually and he doesn't do it auto.

Developer Reply

Double check that the caster has enough Max MP to cover the summoning cost.

War of the Shard

Apr. 11, 2014

-1

It keeps telling me I have a new unit type unlocked when I don't. Also, in the shop, the prices are weird. I currently see an elegant ring with 1 mana and 2 dexterity priced at 2117 next to an ornate ring of the sea priced at 1679. What's that ring have? Only 2 learning, 2 perception, 1 mana, 1 willpower, and 3 dexterity. SMH

War of the Shard

Apr. 11, 2014

-3

Sometimes general stock rings are described simply as "Ring". Also, in the abilities page, I think it would be simpler if the circles didn't jump around. Just enlarge whichever one that the player mouses over, without moving it.

War of the Shard

Apr. 10, 2014

-2

Cool game so far. A couple of things to tweak: The guys keep rehearsing their opening lines even after I've fought several battles with all of them in the team. Also, the post-combat message that starts out "Excellent! You're getting the hang of..." was only displayed for about 1 second.

Verista Tower Defense

Apr. 10, 2014

1

Too tedious; most of the time there's nothing to do but wait for mana. Also, zoom out a little so we don't have to scroll.

Attic Zombie

Apr. 10, 2014

2

Not too bad, but... reloading time was the real enemy here. I wanted a way of repairing damage and a way of reducing reloading time. Also, it was difficult to read the weapon upgrade pricing due to color choices. Also, I didn't know what I was buying; the only 2 choices were weapon and armor. I'd like a bit more info on what I was getting for my money.

Space Conqueror

Apr. 10, 2014

-3

This is not much of a game. One kind of enemy, 2 kinds of attack on them, 1 kind of attack from them, no bosses, no upgrades, no anything, just shooting straight ahead and trying to kill these space invader ships. The movement controls take a little getting used to, because the ship acquires inertia while moving and slides to a stop after you let up on the movement key, but that can be viewed as a feature. The other things need fixing. I can only give this 1/5 right now, because I don't even know yet why you bothered to create it. It's pointless as is. I guess what I can say about it that's good is: it works (now). :-D

Dead End Defense 2

Apr. 10, 2014

0

It took me about 4 or 5 rounds before I saw where my health bar is, and I never did see where my energy indicator is. IMO these indicators should be colored in a way that helps them stand out from the rest of the screen; I don't want to hunt around the screen for something of critical importance while zombies are attacking me.

0

a bit more variety of enemies and it would be pretty great

2048 Flash

Apr. 10, 2014

-8

The most interesting thing here is how such a boring "game" became popular enough that I heard about it multiple times. SMH

Space Conqueror

Apr. 09, 2014

0

nothing but black

Developer Reply

I fixed the problem, thank you for the feedback.