ProspectorSam's Comments

Game comments and reviews

Gold Mine - The Second

Apr. 08, 2014

-1

2/5 due to no objective. The look is nice and it's very spry. Just needs some reason to keep playing.

Lost Crypts

Apr. 08, 2014

0

I think I may have already commented on this a while ago, but the graphics are too muddy. I really like them to be clear. I hate having to stare at the screen to figure out what I'm looking at. Rated this a 2 because this visual style is very unappealing to me and it spoils the game play.

Defend your king

Apr. 08, 2014

1

what... the... hell... am I supposed to be doing here? "Let's do this!"... do what??

The Tower Heroes

Apr. 08, 2014

0

Second dungeon is too hard for me at level 5; can barely beat 1 or 2 waves, let alone 5. Starter dungeon gives extremely low rewards now. That leaves... what? Invading other players' territories? But that is confusing and I don't understand why I can't seem to do it.

Horde of Darkness

Apr. 07, 2014

0

Mage tower is broken. I got all the upgrades for it with the stars and then when the battle began all my mage towers received 1 available upgrade level about every 2 seconds. It was nuts. My mage tower at the start of the level was up to about 50 upgrade levels available by the time the level ended. Of course I couldn't use these as I had no gold to actually do them, but it was entertaining to watch. ;-P

Horde of Darkness

Apr. 07, 2014

3

I got 72/80 on a couple of maps, so I went back to pick up the last 8 and... I can't. I get zero for replaying the maps. So, my first score is my only score, on each map. That doesn't seem right.

Stwalt

Apr. 07, 2014

2

The best thing about this game is the music. The visuals of the map seem uncertain (what are these things I'm looking at?) and the a-hole king declaring magic illegal completely screwed me. I was a wizard. Thanks for nothing, your "majesty". Enjoy your death.

How Dare You

Apr. 07, 2014

2

I like this, mostly, but the part where the rocks(?) are falling is sort of lame; there's so little time to react that it's almost entirely just dumb luck as to when they hit me. I'd change that part a little bit.

Caravaneer

Apr. 06, 2014

4

To save, you need to be OUTSIDE of town in the desert map. Click the wrench at the bottom right corner. Also, part 2 should definitely (not defiantly) be made, yes. I'm losing hope but will always keep it alive. :-) This is a truly great flash game.

The Tower Heroes

Apr. 05, 2014

4

I like raiding the starter dungeon, but I don't like having to wait 10 seconds for the game to switch back to the map only to then wait another 10 seconds to go back into the cave. There should be a repeat button to reinitialize the same fight without having to go through all of that waiting around.

A Simple MMO

Apr. 05, 2014

0

Why are the monster stats so bizarre? A cow barely scratches me and I kill it in 3 hits, but a walking hand takes me several minutes to defeat and will kill me if I'm not careful. Huh?? It would bother me less if I could at least see what I'm getting into before engaging, but I can't. I have to find out via attacking. (The saving grace is that losing a fight doesn't seem to do anything to me except make me wait for my life points to refill.)

35

The repair/build "weapon" was very confusing. A lot of the time when I tried to use it I didn't know if it was doing anything, and I couldn't figure out why sometimes it would heal my ally and other times it wouldn't, when I was not (as far as I could tell) doing anything differently and the ally was damaged the entire time. Also, while I like the look and feel of the game generally, I found the screen to be a jumble of things which each required my attention to see what they were and if I wanted to interact with them in some way and what way that ought to be. I don't like having to put that much effort into seeing what's on the screen; it should be more visually intuitive. Still... 3/5 because I played it for a while and it was fun.

Pillow City

Apr. 05, 2014

0

Shorter time clawing at the ground, WAY WAY better aim with gun (I missed FIFTEEN TIMES IN A ROW from close range), and let me USE the freaking health potions! Sheesh. 2/5 because what the hell??? Also, you really should have a native English speaker correct the Engrish here.

Epic Boss Fighter

Apr. 04, 2014

-2

This thing is REALLY laggy on my PC. Not sure why yet; will try again after reboot and see if that clears it up.

Really fun up until 30 stars. Now I'm starting to feel the grind to get enough $ to open the next section. I need more stars to beat the damn fuel level, but I need the next section open to get any more stars, but I need more $ to open the section, but I only have small $ reward maps available cuz I can't open it... ahhhhh!!

Developer Reply

Thanks for your feedback. We'll try to fix this in the next update.)

OMG:Zombie

Apr. 04, 2014

-3

Seems that if you click on the far wall of the cafeteria, you are then stuck. Also, the continuous pulsing sound is really annoying. Aside from that, it's alright.

Lord of the Underworld

Apr. 03, 2014

2

Getting bigger and easier to hit is a reward? Strange... ;-)

Idle Mine

Apr. 03, 2014

-6

Good luck, sprooks17 :)

Chrono Tales

Mar. 28, 2014

1

THIS RESETS MY COMPUTER! BAD PROGRAMMER.

Lost Crypts

Mar. 27, 2014

-2

I like the idea; always liked Gauntlet and this is a fun expansion on that theme. However, the dimness of the light was a bit annoying (maybe it gets better later; I only played for 10 minutes) and the monsters seemed... low-res, or something. I kept wanting the whole thing to just be sharper-looking so it would be more obvious what I was looking at. I don't like having to look closely at the screen just to see what the game is showing me, especially in a live-action game.