I find myself actively playing the game consistantly researching and increasing production trains. I haven't played an 'idle' game this much since Factory Idle! If you guys ever make it pro game, add music and delivery quests. I will buy that game in a 'heartbeat of the galaxy.'
I really like the idea but there are three major flaws. The income is way too grindy, I needed 50+ deaths to even score. Also when I did score there was no bonus income. Finally, clicking outside the game box in chrome makes spacebar do nothing.
I prefer the old game of a few months ago. The lines of production are much easier to see. The amount of production from each one was easier to see. Finally, the access to other modes such as research was also much easier to see.
Quite Polished. Two things: Needs music/sound and when I click to buy an item have a back button. Sometimes shoppers want to browse without buying anything.
Ah my bad, it is either vented heat or power. The lowest one for me is vented heat however if you vent enough heat you will gain exotic particles through power instead.
I can't beat Panopticon. At first I thought it was because the eyes gang up on me but when I only had one left, as soon as the camera had half health, I died.
I am very pleased with the new multiple avatar power up. Seeing the balls exploding out reminds me of many pinball games!
I would still like to see a permanent upgrade that lets you control more than one avatar...
Is there only one 'avatar'?
There should be a power up or upgrade to increase the number on the screen. Make it a really hard to reach one if you like such as defeating Chronos or getting a high enough score in endless mode.
Yep, one Avatar for now. Is it already not hell enough taking care of a Raid Party and just one Avatar? XD
I've been thinking of some Power-up possibilities for multiple "pseudo-avatars" that you wouldn't control but they would bounce around for like 5 seconds. Something like that might eventually take the place of the Big Bang Power-up.
I fixed this in the latest patch. but if the bug does not go away, it has to be the flash player's problem. i've also played other games that does those locks.
There are so many possibilities that the author has have right now to improve the game, (Alpha is fun!) To make conquering countries worthwhile for the next game, you could have a cap on the maximum number of buildings (say 200 until you conquer the first territory) For this game, adding a button to upgrade the other territories yields would be enough.
Bug: Skeletons supposedly give 0 battle per second.
Actually they give more than hamburger (found out by puting 0 in hamburger, 100 in skeleton and then 0 in Skeleton and 100 in Hamburger)
That is because the tooltip shows it for 1 clone. In your case this 1 clone would be defeated before the skeleton dies. If you put in 100, the skeleton dies before your clones so they give some battle/s.
:D!