Good port of a great game. Thanks for making it! I would like to be able to discard even if I have a card I can play, and imo the card that takes from your wall to build castle shouldn't be playable if you don't have 4 wall. Also, the cards look crowded so a different or smaller font might help.
Excellent game. My only peeve was difficulty in selecting nodes on the very edges of some maps. It wanted to slide the map, even if it was at the edge, instead of select the node. That was very frustrating.
Decent remake of the Windows classic, but hard mode is impossible not to fat-finger. The play area is way too small. Maybe it's just the poor sensitivity on my Droid 2 Global, but I found even easy and medium to be unresponsive at times.
Clever and simple. Very fun! Only bugs are that its very hard to accurately pick small areas, such as in 14, and the level menu disappears if you scroll too quickly.
Is that seriously it? What a weird place to end the chapter. That left me rather cold tbh. I usually rate these games highly, but this just seems unfinished.
I am totally loving the chibi style and all of the music is amazing. The ending in Story Mode was very abrupt though, and the final fight was rather anti-climatic. If you're going to put so much wonderful effort into the story behind a game, I say give it a really great ending!
No point...yeah the outfits are cute but there's no interaction...a dressup game that has challenges where you earn new outfits would be a lot more fun!
"Play Again" link should just restart the game, not take you back to the main screen. Also, a super quick way to introduce someone to the game would be to have in the first two or three seconds after launch a flashing ring around the hamster that says "Click to bounce" or something like that. It wasn't immediately apparent and I had to go back and read the instructions.
"Quick Race" is not really as quick as I expected it to be, but it was fun! Fairly simple so I can't see a great deal of replay value, but it's certainly cute. 4/5!
Outstanding...would be nice if a saved game remembers the look of your egg, and if you can loop around from the beginning and end of the style options rather than scrolling through them all to get to the end. Also, I don't get the concept Armor seems to push of linking walkthroughs with their games. Seems like promoting taking the easy way out. *shrug*
Great cinematic elements, and even a few laughs. You have the beginnings of a good story here, but there's a lot of room for development. Perhaps having "Fred" on the SD6 team would have tied that together better. It would be nice to have more interactivity in the missions where plot points are played out. Having the controls ripped from you is a little jarring. Maybe give the player the ability to finally shoot the executioners and shoot out the car's tire, etc. You obviously put a lot of effort into the game, but you did not take the time to spell check things, which is disappointing. Otherwise this is an excellent effort for a beginning game developer!
Update from my previous comment...this game is NOT ripped. It's just posted under a name that's different from the one actually in the game. I hope the powers that be at Kong can give it some recognition, it must take a lot of work to maintain!
Great game but lacks polish. As others have said it needs a "next" button or something that progresses more naturally, and it really really needs a reset button. Also, the buttons that are there don't fit with the rest of the graphics, and the blue outlines are difficult to see on the blue background. Otherwise the logic of the game is really solid, it's challenging and well-balanced.
Cute but the function of some of the tools, like the airbrush gun, isn't totally clear. It's mostly trial and error at those points. Otherwise it was fun. 4/5