Would be nice if missiles were faster than rockets... if missiles targeted bunkers before wooden crates... if you could choose to have healthy new troops replace injured troops (instead of walking off field).
Can't tell you how much I appreciate the kitties completely ignoring my arrow commands. And particularly fun when they die face down in a goodie bag (which I don't pick up).
Really wanted to like this - but firing mechanism too awkward, and then what's with switching the direction of enemy travel? Pointless "complexity" that adds nothing to the game.