For people that want to keep playing this after the Flashpoint, you could download a standalone Flash player, and then this game itself from the Flipline Studios site
Oh, hey, let's try this game out. Looks simple enough.
1st badge - 'Complete level 1 with 50 or fewer deaths'
...Holy crap, what have I just gotten myself into?
To use Eagle Eye, PRESS Z to bring up the radar, HOLD Z to bring up a map of the area. Those of you who say "It's not working for me--why?", try just pressing Z once, instead of holding it down; that's probably the problem.
Unfortunately, I have to say this. This used to be a really fun game, but now I can't even play it due to all the lag on every screen that's not the soccer field, even on the lowest quality and with the best computer I've ever used.
The game needs some serious cleaning up to get rid of this problem. I want to keep playing it, but I can't like this.
"The Developer stated that he gained inspiration from Advance Wars." --On that note, I'm pretty sure Major Mayjor is the one person who could out-Andy Andy of Orange Star.
I had a glitch on level 27 that wouldn't allow me to pick up any panels, and the only solution... was to delete the file and go back through the entire thing again. Very annoying, that. That said, it was a very fun game beginning to end, and picked my brain a little. 4/5
Uhh... I guess I can't get the badge since I already beat the game before it was implemented? Tried the whole 'do the last stage again' thing and that's not getting it. Wish I could submit a report--Print Screen doesn't work anymore on this dumb thing. -.-
(continuing from last post) The circle indicator is a very misleading choice for aiming when the power determines height. Also, what is with the hobo-looking guy? Is he just there to annoy you on low targets? It's hard enough getting the power right WITHOUT having to worry about him, too. Not a bad attempt at a game overall, but needs a little polishing. 2/5
I don't like that the ball doesn't go where the mouse is. It needs to be more obvious WHERE the ball will go--perhaps the mouse should move a vertical bar left and right across the screen, and a horizontal bar onscreen showing how high the ball will go at a certain power.
A nice game, but the momentum is weird; every surface is like ice. Needs a little more box rolling and a little less box sliding. Looking forward to seeing more of it!
Also, playing a bit more, if you fall off the left side of level 2, you're warped back to the start, but if you JUMP left and fall, you just keep on going.