Can somebody explain how the massacre mechanic works? It seems kinda random, like I'll be in the middle of a long kill-streak and suddenly it'll decide that I'm done.
I think you should at the very least allow survival mode before beating Atropos, given that many people (myself included) seem to get to him and get stuck there. I dunno - doesn't really seem fair that the final boss should just be some much harder than all the other levels. At the very least, some sort of tip option would be good...
Apparently there are Farscape references here? Well, I never watched it, so I'm not getting it. It's fun enough, but could use a better ending. I give it a 4.5/5 or so, and I'll round up to 5 stars. Will there be some sort of sequel or explanation for those of us who're left a little confused?
I enjoyed it, at 1st, but there are problems. 1st, it’s not like its predecessors - it's a Necronator game mostly in title only. 2nd, you can't give commands or view the rest of the map while paused. 3rd, the language is a bit off. 4th, the controls are awkward at best. 5th, the game gets ridiculously hard later on (maybe it's easier with the premium content, but a I feel like you shouldn't have to pay to have any chance of success in a game that's offered as free with premium paid content).
And now a few recommendations: 1st, allow the player to issue commands and view the whole map while the game is paused. 2nd, make the later levels easier. 3rd, improve the controls. 3rd, add shields for completing achievements. 4th and 5th, as Arbiter27 said, have someone who's a skilled reader and writer of the English language fix your text and add hotkeys.
2.5/5: It's got potential, but it has too many significant problems to make it fun for long.