I just bought FPA... Great game, but it kinda sucks it's gonna be on flash too, I worry it's going to make me regret my purchase... Oh well, still great game though.
This game focuses on a different aspect. Crush the castle relies a bit on luck and timing, while this one let's you center around aiming so you can focus more on pressure points and more of a puzzle aspect to it, than dumb timing.
The map just seems to be too big for the fast scrolling gameplay of tower of greed. The problem is is you get so easily distracted with what is going on, that you do not have time to actually get to the only way up. Also the fact that being hit knocks you halfway across the screen, you should have just made a health bar. 3/5
There is no real concept to this game. It is not straighforward, basically levels boild down to getting rid of blocks to try to climb them or hop across them before they sink. The controls and menus are clunky, and you never get that sense of control like you do in other games. 2/5
It's interesting to see how many variables of graphical upgrades in this game. It's a real shame when spamming to fill up every upgrade, you miss seeing the changes a lot of the times. 4/5
Having trouble loading it today, so I thought I would suggest less mox room for a player, so to is easier to jump through those one block by one block holes.