Area 11 seemed like a difficult time challenge, but I ended up getting 2:59 / 4:30. Don't bother restarting unless you make a huge mistake (like falling into the rapids in the wrong place).
Ojr2: There are swinging spiked balls that are part of the stage. I assume you need to carry a parrot cage and drop it in the path of one of the balls.
It's irritating that you can't unlock all the green badges as a pacifist (one of them is kill 99 enemies), and therefore you can't prevent your characters from permanently dying. Had a lot of fun never killing anyone up until the final boss, and all his reinforcements make it almost impossible to hack if you're trying not to kill anyone. I assume the giant mechs count as people, since autohack doesn't hurt them.
I don't know if the London map puzzle is randomized, but I solved it without knowing about the typewriter thing - you just have to count the # of letters and look at which ones are and aren't the same. (There were still two possibilities for one of them, but 2 possibilities only take a second to try).
A unique concept that could have been implemented much better. Both the dialogue and the events often feel contrived, and the game is so short and uncomplicated that it could almost be replaced by the last 4 sentences in the developer's description. Basically, its a good idea that deserves a lot more time and effort than was allowed in the 48 hour competition.
I just "achieved angel status" without knowing why, somewhere up in the top clouds. I wasn't getting zapped by the sky and I've never seen a killing monster that high up. ...I'd be irritated, but I think a score of 12,262,548 means I should stop playing anyway. XD
very clever !