At first i was sceptical about game - "Hyro", "Dargon"(did not play first one) at opening titles, stupid map screen music. But everything else makes game awesome. I especially love how my stupid class combining ideas actually work here and even if they dont, items upgrading fixes everything. Crafting is awesome, stealing is awesome too(though i wish mobs would have good items closer to game start). I only have 1 suggestion - make steal skill affect mobs(for example, mobs who use burst skill wont be able to use it after getting items stolen from them) and make bosses have like 5 or 10 items to steal. This would fix steal and make it rather usefull/interesting to use.
The hell, pirate boss is (almost) unbeatable. I maxed out the 4 skills on the right, defense is above half, 3 points in attack and bought paladin, soldier and archer skills. Full archers, one mage does not work - boss obliterates them fast, really fast. 3 paladins, one mage does not work - boss quickly splits them and finishes them off with 2 bombs. 2 axe guys - they cant even reach it. What do i do now? >:(
I dont understand, i am using a ranged weapon(pistols), but my character oftenly tryes to run up to enemy in close range. Whats the point of doing this, if he uses a normal attack after it. It also feels unresponsible at all - i am trying to retreat, but nothing happens - character runs around doing nothing or bumping in everyone. Lastly, why does not desert class have any passive skills? How am i supposed to jump the units level gap(from 6 to 12) - doing hunts whole day? Please, add more work into this game.
Way too boring, would be better if i could actually upgrade my ultra cool AOE axe instead of lame guns. How did you manage to mess the names of zombies and guns up? Everything else seems to work fine. Oh, and add more zombies please. Like 5 times more than we have now.
I think that flare gun(level 14 secret weapon) crashes the game. Can you please fix this? Also, people, can you stop bitching about AI and capsule? Reviving AI is free and fast, just revive here over and over and enjoy as she takes everyone out. Capsule mission was not THAT hard, just remember to do 2 things - balance truck with A/D and get out sometimes to destroy debris on your way.
*drives in bunker on badass truck at level 12 and kills ally (by accident) standing there* *Cutscene starts* -Oh my god, your actions are going to kill me sooner or later!
That don't open door which you find after the tutorial. A very, VERY nice thing to add in game. And the reward is nice too. Everything is good and jumping challenges make game much more fun. The only thing i expected to see was our hero becoming the villain. I thought that it would happen because of the atmosphere, music, your equipment becoming darker and darker with each new tier(resulting into a skull armor). Probably an idea for a sequel?
My rocket launcher is broken - i think i saw chickens flying out instead of deadly rockets multiple times. Can i get a refund, preferably in the form of hard badge?
@Daemon Haunted cave turns your cave with gems into a crypt, which will charge 1-5 projectiles and shoot close enemyes. I dont know the damage it does, but it is very usefull in case someone passes by your defense at the start of the round.
Please, if you are ever going to make a third one, CHANGE THE MUSIC. I had nightmares after playing the first part with that song. It feels like game is laughing at you while you are trying to do something.
If you are ever going to update this game, can you please allow us to send multiple waves at once? Usually game is hard at start, but by the end you have ultimate defenses and waiting for enemies to slowly come and die gets boring =/
May be... may be.. :)