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Questmore

Play Questmore

Oct. 28, 2016

Rating: 1

Autosave showed up with refresh - and found the manual save button :)

Questmore

Play Questmore

Oct. 27, 2016

Rating: 1

Autosave failed today. Worked yesterday; no changes on my system. FireFox 49.0.2; Win 10 Pro v.1607. Have not yet run today's cumulative update for Windows. One possible reason on my end: I did have some connectivity issues with Kong last night while playing other games, so it's possible the auto-save didn't connect with wherever the autosave is kept (if it's not saving on my system). A good option might be a manual save button option so that if something occurs with auto-saving "behind the curtain" that we don't know about, we can still force a save before closing. Good game overall!

Developer response from galvanicgames

There is a manual save and a save exporter in the options screen. If you get a chance, try that and let me know if that works for you.

BattleHand

Play BattleHand

Oct. 27, 2016

Rating: 3

Now getting an uncaught exception abort Unity error pop-up when I attempt to load the game. It's a change from the WebGL content memory allocation error popup, but unlike that one, restarting the browser does not make the error go away.

The King of Towers

Play The King of Towers

Oct. 10, 2016

Rating: 2

I would love to play at least one of these games and have it just let me friggin' play - instead of these endless "tutorials" that go on and on. "Hey! You reached level 10! Come look at this and do this...no, you can't do anything else until you do this...and now you have to do this...and this..."

BattleHand

Play BattleHand

Oct. 08, 2016

Rating: 1

This game is actually quite good for it's type - not terribly p2w, lots of different content, etc. - but it's crashing more and more all the time. Sometimes it's the WebGL memory issue, sometimes it's an unspecified "server issue", sometimes it slows down and lags really badly, and sometimes it just freezes completely. It gets really frustrating.

BattleHand

Play BattleHand

Sep. 12, 2016

Rating: 1

how the hell does the "hero trait" crap work? I just had a guy throw three meteors at me in the arena in five turns (after he had thrown another earlier in the fight)...and I could barely throw one in the whole fight.

Shop Heroes

Play Shop Heroes

Aug. 16, 2016

Rating: 3

It would be great if we could use higher-quality items to sell to the "I'm in a hurry" customers...nothing's worse than finishing an item with 10 seconds left to sell it to someone and having it come in as a good-quality craft that they won't buy.

Developer response from cloudcade

Thank you for the feedback. We can discuss this with the team for future consideration.

Tesla8

Play Tesla8

Jul. 21, 2016

Rating: 5

Tesla8 my ball!

The Journey Home

Play The Journey Home

Jul. 06, 2016

Rating: -2

And they say you can't go home again...

Blight of the Immortals

Play Blight of the Immortals

Jun. 08, 2016

Rating: 16

Nightmare Lord's "Fear the Dark" power does not end. Since mortal troops cannot approach them, they are literally unbeatable if this power does not expire.

Developer response from jaykyburz

Hey there, the Nightmare Lords power pulses. You need to try and stay outside its range, then rush in and kill him right after he casts it. A lot of Elf bows is a good way to do it.

Spellstone

Play Spellstone

Apr. 27, 2016

Rating: 2

Cards seem difficult to "grab" in order to play them - otherwise, a decent game.

Jumphobia

Play Jumphobia

Apr. 26, 2016

Rating: 2

Really good game...but I wish the results for bouncing on monsters was more consistent.

SAS: Zombie Assault 4

Play SAS: Zombie Assault 4

Apr. 19, 2016

Rating: 41

Dropped my rating from 4 to 2 due to the ridiculous lag.

SAS: Zombie Assault 4

Play SAS: Zombie Assault 4

Apr. 19, 2016

Rating: 12

VIP: "Hey! There's a swarm of zombies pouring out of every nook and cranny of my mansion! I should stand right between them and the soldier with the assault rifle who came to save me!"

Royal Heroes

Play Royal Heroes

Apr. 15, 2016

Rating: 0

Not true Jaque - I don't have the sword blueprint but I've made a few steel swords. The crafting seems to be random - maybe the higher level stuff gives you a higher chance for better items, but idk if that's true. I've made steel items out of copper and bronze items out of mithril. (I'm sure that sentence makes the metallurgists out there twitch incessantly.)

Royal Heroes

Play Royal Heroes

Apr. 15, 2016

Rating: 3

Helm: BL, ML, MM, MR, BR=all metal. With my other posts and BattleWorn's posts, that should be all of the items listed...

Royal Heroes

Play Royal Heroes

Apr. 14, 2016

Rating: 6

Amulet recipe: TL=String, ML=String, TR=String, MR=String, BM=Magic

Royal Heroes

Play Royal Heroes

Apr. 14, 2016

Rating: 5

Ring recipe: ML=Metal, BM=Metal, MR=Metal, TM=Magic

Star Trek: Alien Domain

Play Star Trek: Alien Domain

Apr. 07, 2016

Rating: 0

Won't load past 3% - tried twice now. Thanks anyway.

Kittens Game

Play Kittens Game

Apr. 05, 2016

Rating: 0

@damiennightwind - under "options" is a checkbox for "use high precision for resource values". The unicorn pastures don't actually produce 0.01 each - they produce something like 0.005/second, so 3 of them actually produces 0.015 (which is getting truncated to 0.01).

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