personally, i'd make the bank interest system automatic. its a small thing, but i dont like playing a casino game, then having to stop to get my interest from the bank
a few things, 1, the game needs to either get rid of the money on the ground, or make a money magnet, 2, needs a damage system, not random luck, 3, needs a system where when you buy an item, the next item is lowered in price. i dont like spending 40,000 on something, then having to save up again and spend 100,000 to buy the next one. also, either get rid of the obstacles, or make them easier to move around. the fact that most of my penguins die because they get stuck, just sucks. and the enemies can shoot through the obstacles. i call bullshit.
whenever i go invisible, it would be nice if i could at least walk while i was invisible, not standing still, and if you're holding down a direction to move while you're invisible, then you turn it off, your guy still stands still. what is that?
only bad thing about this game: there is no restart button for a level. if im going for a no-hit run on a level (like level 14) and i get hit in the very beginning of the level, i can either just sit there and die, or i can run through the entire level. needs a restart button. and i would love to see a follow-up game if you feel like making one
good game, but sooooo laggy on my computer for some reason. i would run and shoot, and the game would fall behind my actions, so, when i wanted to jump over a monster, my guy would just run into the monster, sit there and die.
i checked the upcoming updates, and i thought of one that you can add to it, you should include the ability of setting what you want your people to pick up. sometimes i have high level people (like lvl 10) picking up stuff like wood instead of better stuff like gold.
i keep doing speed challenges, and it still lags, even on low quality, but the timer still goes in real time, making the challenges impossible to do. fix the lag.
good game, but one way to make it better would be to take a note from bloons tower defense and add a feature on the towers to where you can make one tower target the front of the pack and one target the back of the pack. i hate when two strong, but slow towers, target the same weak enemy and i just wasted one valuable strong shot on a weakling, but besides that, its a pretty good td. 5/5
what good is a transport tower if you cant put in the line of the enemies. all im able to do with it is just put an obstacle in their way for them to walk around. thats my only beef with the game, besides that, its a very addictive game and a 5 out of 5 for me.