I like to pretend there is a room 4 with player names like red, yellow, green, alien, cloud, purple.... The room is filled with complaints about how blue is OP....
why can't we access gigantic maps after clearing the cache? I don't want to play small or typical every other week, having to win in order to make it to the largest map!
To Mencot, about history dictating WWI being the great war, not WWII.. Er.. if WWII was still going on in '47, I suspect history would be different....
Dude, loadouts are NOT an improvement. I like to join whatever team is losing. Now, if I loadout red, I can't access that when playing blue.. Not good.
Is there a trick to using the SA7? The projectile is often rendered as a 3d trapazoid and it isn't very guided. It has roughly 1/4 the range of the light AT weapon and arcs as if I've thrown a grenade at that menacing shooting angel of death trying to get me. In short, after buying it and spending 3 death matches, I'm already back to the AT weapon. Bug, user error, or as designed (poorly)?
The SA-7 is a guided (with your mouse) surface to Air Missile. Just one shot will kill helicopters. But you need to practice your "guidance" technique. Also adding a "Rocket Cam" boost will help A LOT!
Maxing out at lvl 10 seems to kill the point of having items boost your skill. No point on having a weapon on someone who is lvl 10 naturally, which makes it silly that the best soldiers are going to be hand to hand by games end.
very good design. I'd recommend undead and elves. Custom races are a pain. 1 or two more units would be good as well. Orcs should have mines, not lumber yards. Also, when your gold is below a unit cost, you can not de-select the unit. 5 stars, not because it's perfect, but because its got very great promise.
The SA-7 is a guided (with your mouse) surface to Air Missile. Just one shot will kill helicopters. But you need to practice your "guidance" technique. Also adding a "Rocket Cam" boost will help A LOT!