I like it, it's crude graphically, but it's an idle game so it's not nearly as important. Text is a bit hard to read, as everyone else says... could be polished and made into a real epic idle game. I enjoy it
Firstly, awesome awesome updates to the game. Here's a suggestion: Now that the auto-buy system is in place, can the tooltips possibly give an indication of how much divinity you would need in addition to the actual items? Example: "To Upgrade you need: 45 villages / XXXXXXX Divinity"
I wish I knew what was up, Unity runs like crap when its windowed for me, but if I have the option to full screen (which I don't here, but then again its an idle game so I can see why) it runs flawlessly... Anyways, awesome awesome idle game, enjoying it greatly
Just a minor suggestion, since the creation achievements are based on total creations, but some of the creations are used up for others, for creation count, could it show "current / lifetime" totals? ie. "570 / 4350" Loving the game though, keep up the updates and thank you!
Nice Catch! The tutorial does not mention deleting explicitly, and while testing it I don't think I ever ended up trying to delete something. It should be now fixed in v1.2.3.x . Thanks for the feedback!
I have actually reached a point where I am virtually stuck, I realized too late that you needed to totally upgrade an area to move on, and now I've got all but the guards at the first area unlocked and no decent way to make gold... otherwise amazing game
amazing amazing game, my only suggestion would be to make it so you can clip through objects, its annoying to be on the opposite side of the station from an asteroid and perpetually bouncing off of it with auto pilot...
I like it quite a bit, but it needs a bit of refining... more hotkeys for sure, and there needs to be a more obvious indicator if the next wave is flying, etc
Nice Catch! The tutorial does not mention deleting explicitly, and while testing it I don't think I ever ended up trying to delete something. It should be now fixed in v1.2.3.x . Thanks for the feedback!