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Game comments and reviews
Mar. 18, 2011
It would be cool if committing suicide wasn't the easiest way to get unlocks...
Mar. 01, 2011
I would have liked it more if it didn't require a certain amount of grinding to get enough points to upgrade my ship to a reasonable level...
Feb. 25, 2011
I kind of wish that you could start at later levels in the dungeon afte you'd completed some, or at least accelerate the pace. The titles don't add much variation in gameplay, and I'd kind of like to have progress rather than repeatedly flinging myself down holes until I get eaten so I can start the whole process over again. Also, I somehow managed to get several of what I assume to be the better titles (eg. devastating) on my first few tries, and I have no idea why. After that, I kept getting titles that were rarely if ever useful, even though I kept getting further in the game.
Feb. 22, 2011
please... never again.
Feb. 17, 2011
far too easy...
Feb. 14, 2011
I only wish there were more things for scavengers to do after the early-game...
Feb. 13, 2011
The only thing that felt disappointing was the animations of the zombies attacking the walls... kind of unconvincing as a battle. But still, this is one of the flash games where I leave feeling like I didn't just waste time. good work :)
Feb. 09, 2011
one issue: when you're in ninja mode and the background is all red, lasers are hard to notice.
Jan. 05, 2011
also: all the engineers are suicidal once I put in electric locks. I don't want to kill them... I like pacifism
one issue: if you try to be pacifist and misclick on a robot, you pretty much have no chance of staying pacifist. if there was a way to deactivate the ability to hack robots or deactivate already-hacked robots, it would make pacifism much less frustrating.
Dec. 19, 2010
+ if you want a fastforward button.
Dec. 17, 2010
The reason I love this game is that it is challenging, but not in a way that is frustrating. Instead, when I fail I want to win even more rather than give up. Flash games are rarely like that. Awesome game.
Dec. 11, 2010
It's like shadow of the colossus. Minus the colossus.
Nov. 24, 2010
possibly the worst control scheme ever. every battel I lost was because I misclicked on my unit and deselected everything. the click-drag to move is really annoying to actually employ any strategy with.
Nov. 08, 2010
If you had a "sell duplicates" button, I would like this game ten times as much.
Oct. 15, 2010
the horn sometimes makes civilians contemplate suicide, as they have on multiple occassions jumped in front of my car instead fo moving away when I'm trying to avoid them
Oct. 09, 2010
The running segment is absolute trash.
Oct. 08, 2010
-Too easy -annoying to re-work your team -not much strategy at all -Could we get a class tree of some sort?
Oct. 04, 2010
too easy!
the issue I have with this is that it's more about fast clicking than creativity.
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