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ace763341's Comments

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GlueFO 3: Asteroid Wars

Play GlueFO 3: Asteroid Wars

Oct. 26, 2013

Rating: 3

for those who want to get 100%, it may be impossible on later levels, but for the first level : shoot one asteroid and bomb the others, then frantically rush to pick up all the coins

Bit Battles

Play Bit Battles

Oct. 25, 2013

Rating: 0

protip: spam all the units in one massive ball and use all the bombs right before they engage, repeat; it won every time

Top Defense

Play Top Defense

Sep. 17, 2013

Rating: 15

anyone else getting a black screen after the bubblebox logo? I'll try again in a few days

Live Puzzle 2

Play Live Puzzle 2

Sep. 13, 2013

Rating: 6

There should be an impossible badge for keeping the music on for all the levels

Spectromancer: Gathering of Power

Play Spectromancer: Gathering of Power

Aug. 20, 2013

Rating: 4

There seems to be a memory leak somewhere. The lag gets pretty bad after a few battles, but a quick refresh fixes it.

Developer response from fighter106

Added in ToDo List Thanks for your feedback.

Min Hero: Tower of Sages

Play Min Hero: Tower of Sages

Aug. 18, 2013

Rating: 34

The tier 10 gem I received was worse than a tier 8 gem I bought. Buff the "strong gem" please.

Once In The Cave

Play Once In The Cave

Aug. 16, 2013

Rating: 2

The key to level 10 is to run and skip fighting unless you want to kill the rogues

The Gentleman

Play The Gentleman

Jul. 10, 2013

Rating: 42

100%, I accept your sincere compliments, ARGL

Amber Helix

Play Amber Helix

May. 31, 2013

Rating: 1

Finally on NG+. Looking back, it would've been nice to know that everything is retained. Also, the ability to batch sell all tier 1 or 2 drones instantly would have saved my mouse/fingers some trouble. Nice and yet somewhat predictable ending, but a GREAT story nonetheless. If there were a rating above 5/5, you would have earned it. :)

Developer response from AmberHelix

I could write something more about exactly what NG+ does after the credits. And selling all drones below a certain mark would surely be useful, but it is a very specific function, and there are 21 marks in the game (so far), so I'm not sure it can be implemented in a simple way. Anyway, I am very happy that you liked the game and the story so much. =)

GrindQuest Censored

Play GrindQuest Censored

May. 31, 2013

Rating: 0

Since there are mounts, I can live with the travel time, but at least make the crafting window separate from travel locations(market).

Amber Helix

Play Amber Helix

May. 31, 2013

Rating: 0

In that case, I would suggest adding a temp cap to the uncapped stats, something like it cannot be upgraded 2-3 over all the rest. An example being my 52.5% int, but only 13.5 salvaging drone. Also, do the faded ones have different caps or leveling rates?

Developer response from AmberHelix

I don't think such caps are necessary. I like it being random. Makes it more interesting, and it evens out in the end. But stats listed in white are more likely to increase when the drone is upgraded, and the grey and dark grey stats are less likely, so the white ones will most of the time be higher. That's the only difference between them. =)

GrindQuest Censored

Play GrindQuest Censored

May. 31, 2013

Rating: 0

I think you should be able to interrupt travelling or make it instant. It is an idle game, so why make a loading bar just for travelling?

Amber Helix

Play Amber Helix

May. 31, 2013

Rating: 6

I felt the beginning to be a little slow(possibly due to grinding), as the story really picked up past the first section. Haven't quite reached NG+, but so far so good. If there are caps to the stats, I would like to know(maybe have the cap percentage to the side). My >200% INT still seemed to be helping (tested on target practice). Favorited and 5/5. Also, amazing response time from the dev; you don't see that enough on this site.

Developer response from AmberHelix

Stats are only capped on drones, and when you reach the cap you will know since it will stop increasing when you upgrade the drone. The normal stat caps on drones are as follows: Projectile +0.25 / Speed +8 / Evasion +5% / Regen +100% / Salvaging +100%. And the gold stat caps are: Projectile +1 / Speed +16 / Evasion +7.5% / Regen +200% / Salvaging +200%. All other stats can be infinitely raised. =)

Formula Racer

Play Formula Racer

May. 29, 2013

Rating: 0

It seems 8 race champion medal is broken, although the badge is working.

Forgotten Dungeon 2

Play Forgotten Dungeon 2

May. 29, 2013

Rating: 6

It would be nice to have a sell all button and a key binding menu.

Escape the Red Giant

Play Escape the Red Giant

Dec. 21, 2012

Rating: -1

The medium badge is pretty easy: just keep trying to get reaction landings by pressing left or right before hitting a planet and then hitting up to leave as soon as you can. The combo does not reset unless you spend a second or two on an asteroid

Lab of the Dead

Play Lab of the Dead

Dec. 18, 2012

Rating: 2

I wish you could click anywhere to skip animations so you could use one item many times without having to move the mouse around

Rocket Santa 2

Play Rocket Santa 2

Dec. 15, 2012

Rating: -2

what would have been 4/5 is a 3/5 without a good ending or some reward for 100%

Legend of the Void 2

Play Legend of the Void 2

Nov. 14, 2012

Rating: 3

I wish the rewards for the flameclaw quest were class specific. I have this nice sword, but my party consists of two mages and a rogue. Where is my warrior?

TCT RPG

Play TCT RPG

Nov. 08, 2012

Rating: 7

Other than what has already been said, I wish there was an item sorting method.

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