This cannot possibly be an ARMOR GAMES game. The art is not armor games art. About level 5 instantly turns into a bullet hell you cannot possibly survive since no one has advanced that much, and the million bullets instantly hang the flash player. Armor games would never release such a piece of crap, ergo, this game is fraudulently labeled armor games.
"Find the X in 1 turn" is not fun gameplay, as nothing we do can help us locate the X with anything else but a brute force search, and nothing increases the # of turns.
Holy moly, How do you beat Moscow? The Kamikazees are so fast that there is no opportunity to target them, and even the wave weapon sometimes requires 2 hits to kill them. And the the city shields are so high, the kamikazees will hit them before your shots have much chance of reaching them.
It would be nice if you could just hit the number keys to select the weapon you want, without shifting between the ones you don't. and the tractor beam won't stay selected, so you can't count the number of times you hit the left/right key to know dependably what weapon you are about to fire. The shield blaster us useless on Moscow, so if you accidentally land on it, you waste shots.
Good points. I will add hotkeys for the weapons. The kamikaze actually should be killed easily with the wave weapon, but I agree its quite a tough level. I will adjust the difficulty of some levels as well. I have just played it too often ;)
The wind always blows against you? It seems like there is some logic to guarantee you never get to the finish line any faster than 5 seconds to left to go.
I can't tell how much the upgades cost, so I have no idea whether to buy new units or try to buy upgrades, or when. And I couldn't tell that ships can only be placed outside the racetrack, and you can't actually move them like the instructions say, they only move up & down. And I don't want to play a tower defense game where I have to constantly micromanage every tower. How does moving the towers around add to fun? It doesn't.
There is too little space between the top & bottom of the screen. Make the gamespace square or make the planet smaller. And I want volume controls. The shooting sound is too loud. And I want to use arrow keys, not letters. If we're stuck on the planet surface, we shouldn't have to "catch" the upgrade boxes.
Mmmk I'll remember that for the next one also you can use the left and right arrow keys as well as A and D I just preferred the Z and X added it to the instructions now.
A few "avoid the electric wall maze" things may be okay, but they kill you instantly with one touch, and hit area is MUCH larger than the actual player ship.
For some stupid reason, after you destroy the big cannon emplacements that shot at you, they reappear later in the same spot when your ship is flyer over them. There is no reason for them to respawn, especially not RIGHT ON TOP OF YOU with no warning of any kind.
Good points. I will add hotkeys for the weapons. The kamikaze actually should be killed easily with the wave weapon, but I agree its quite a tough level. I will adjust the difficulty of some levels as well. I have just played it too often ;)